Vulkan-based Gaussian Splatting viewer, and python binding
β159Jul 17, 2026Updated 3 weeks ago
Alternatives and similar repositories for vkgs
Users that are interested in vkgs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Advanced viewer implementing several rendering methods for 3D gaussians using Vulkan APIβ481Jun 4, 2026Updated 2 months ago
- πππ Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)β37Feb 5, 2025Updated last year
- A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionβ¦β779May 19, 2025Updated last year
- Vulkan Radix Sortβ51Jul 17, 2026Updated 3 weeks ago
- Python bindings for 3dgs renderingβ40Feb 25, 2026Updated 5 months ago
- Managed Kubernetes at scale on DigitalOcean β’ AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"β251Mar 31, 2026Updated 4 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"β76Apr 7, 2026Updated 4 months ago
- A 3d gaussian splatting renderer in C++ and OpenGLβ229Oct 16, 2024Updated last year
- The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"β63Dec 3, 2025Updated 8 months ago
- β357Jun 16, 2025Updated last year
- 3dgs renderer with Vulkan for MacOS, Windows & Linux and all GPUsβ26Aug 30, 2025Updated 11 months ago
- β167Jan 31, 2026Updated 6 months ago
- Code for paper "VkSplat: High-Performance 3DGS Training in Vulkan Compute"β130Jul 22, 2026Updated 2 weeks ago
- 3DGS with vulkan backendβ13Apr 19, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer β’ AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Renderingβ15Sep 20, 2025Updated 10 months ago
- A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX.β58Oct 14, 2025Updated 9 months ago
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering cβ¦β1,194Feb 26, 2025Updated last year
- Improved 3DGS rasterizer.β133Feb 26, 2025Updated last year
- 3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rustβ290Mar 31, 2026Updated 4 months ago
- A refactored codebase for Gaussian Splatting. Training 3DGS in 50 seconds!β391Apr 10, 2026Updated 4 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesisβ105Jan 20, 2026Updated 6 months ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingβ132Mar 12, 2026Updated 4 months ago
- simple OpenGL based 3D Gaussian splatting viewerβ26Oct 11, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- β376Dec 11, 2025Updated 8 months ago
- β90Jun 25, 2024Updated 2 years ago
- GPU Radix Sort implemented in Vulkan and GLSL.β94May 22, 2026Updated 2 months ago
- Implementation of "Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail" presented at Eurographics 2025.β30Jun 2, 2025Updated last year
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"β310Dec 17, 2025Updated 7 months ago
- β226Dec 9, 2024Updated last year
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priorsβ65Mar 4, 2025Updated last year
- Official Implementation of RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Renβ¦β142Nov 24, 2024Updated last year
- A differentiable point-based rendering framework.β218Mar 31, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A modular differential gaussian rasterization library.β216Jul 28, 2024Updated 2 years ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracingβ681Aug 14, 2024Updated last year
- β227Oct 12, 2024Updated last year
- Level of Gaussiansβ770Aug 6, 2024Updated 2 years ago
- LiteViz-GS: C++ based Lightweight Viewer for Gaussian Splattingβ18Jun 15, 2025Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategyβ212Jul 10, 2025Updated last year
- Tiny Gaussian Splatting Viewerβ447Jun 11, 2024Updated 2 years ago