hbb1 / diff-surfel-rasterizationLinks
A differentiable rasterizer used in the project "2D Gaussian Splatting"
☆182Updated last year
Alternatives and similar repositories for diff-surfel-rasterization
Users that are interested in diff-surfel-rasterization are comparing it to the libraries listed below
Sorting:
- ☆184Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆168Updated last year
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆170Updated 4 months ago
- Improved 3DGS rasterizer.☆126Updated 10 months ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆192Updated 6 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆99Updated 3 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆92Updated 7 months ago
- ☆166Updated 9 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆95Updated 7 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆166Updated 10 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 7 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆238Updated last year
- ☆138Updated 7 months ago
- ☆221Updated 2 years ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆145Updated 5 months ago
- A modular differential gaussian rasterization library.☆209Updated last year
- ☆137Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆256Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆184Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆196Updated 6 months ago
- A differentiable point-based rendering framework.☆216Updated 9 months ago
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆231Updated 3 weeks ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆154Updated last year
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆193Updated last year
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆113Updated 7 months ago
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆228Updated last year
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆158Updated last year
- 3D Gaussian Ray Tracer☆90Updated last year
- an unofficial 2DGS implementation based on GauStudio☆281Updated last year
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆226Updated last year