hbb1 / diff-surfel-rasterizationLinks
A differentiable rasterizer used in the project "2D Gaussian Splatting"
☆181Updated last year
Alternatives and similar repositories for diff-surfel-rasterization
Users that are interested in diff-surfel-rasterization are comparing it to the libraries listed below
Sorting:
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆153Updated last year
- ☆166Updated 9 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆167Updated last year
- Improved 3DGS rasterizer.☆126Updated 9 months ago
- ☆185Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆142Updated 5 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆98Updated 3 months ago
- A modular differential gaussian rasterization library.☆207Updated last year
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆192Updated 5 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆236Updated last year
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆168Updated 4 months ago
- A differentiable point-based rendering framework.☆216Updated 8 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆183Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆192Updated 5 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆165Updated 9 months ago
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆227Updated last year
- an unofficial 2DGS implementation based on GauStudio☆279Updated last year
- ☆218Updated 2 years ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆256Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆111Updated 6 months ago
- ☆138Updated 6 months ago
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆215Updated 2 years ago
- ☆137Updated last year
- ☆174Updated last year
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆91Updated 7 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆190Updated last year
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆224Updated last year
- DeepImplementation of the NeurIPS 2025 paper: Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting☆133Updated 3 weeks ago
- 3D Gaussian Ray Tracer☆90Updated last year
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆111Updated 6 months ago