hugobl1 / ray_gaussLinks
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
☆100Updated last month
Alternatives and similar repositories for ray_gauss
Users that are interested in ray_gauss are comparing it to the libraries listed below
Sorting:
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆135Updated 3 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆84Updated 5 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆146Updated 10 months ago
- ☆167Updated 7 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆160Updated 11 months ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆90Updated 6 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆84Updated 5 months ago
- 3D Gaussian Ray Tracer☆88Updated 11 months ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆83Updated 3 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆151Updated last year
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆165Updated 7 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆113Updated last year
- Improved 3DGS rasterizer.☆123Updated 7 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆187Updated 11 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆151Updated 2 months ago
- Make 2DGS Great Again!☆58Updated 11 months ago
- ☆134Updated 4 months ago
- [ICLR 2025] Reflective Gaussian Splatting☆97Updated 7 months ago
- ☆183Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆35Updated last year
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆59Updated 2 months ago
- ☆152Updated 2 months ago
- An unofficial implementation of absGS☆117Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 4 months ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆232Updated last year
- An open-source framework for Gaussian Splats Compression research☆103Updated 3 months ago
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆171Updated 11 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆178Updated last year
- A differentiable point-based rendering framework.☆215Updated 6 months ago