RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
☆105Jan 20, 2026Updated 3 months ago
Alternatives and similar repositories for ray_gauss
Users that are interested in ray_gauss are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆168Jan 31, 2026Updated 3 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆242Mar 31, 2026Updated last month
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆55Dec 5, 2025Updated 5 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆204Jul 10, 2025Updated 9 months ago
- 3D Gaussian Ray Tracer☆91Jan 31, 2026Updated 3 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- ☆370Dec 11, 2025Updated 4 months ago
- ☆168Jul 26, 2025Updated 9 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆161Sep 24, 2024Updated last year
- A differentiable point-based rendering framework.☆219Mar 31, 2025Updated last year
- ☆45Feb 22, 2025Updated last year
- ☆349Jun 16, 2025Updated 10 months ago
- Dynamic Mesh-Aware Radiance Fields (ICCV2023): Raytracing rendering and interactive simulating mesh with NeRF☆178Feb 28, 2024Updated 2 years ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆669Mar 19, 2026Updated last month
- ☆434Jul 16, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆149Jun 8, 2025Updated 11 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆996Nov 15, 2024Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆157Jul 15, 2025Updated 9 months ago
- InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity☆12Jan 3, 2026Updated 4 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆832Aug 19, 2025Updated 8 months ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆83Sep 28, 2024Updated last year
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆58Dec 2, 2025Updated 5 months ago
- Octree-GS☆203Mar 3, 2025Updated last year
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆309Dec 17, 2025Updated 4 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆183Sep 12, 2024Updated last year
- My Modification to vanilla 3D Gaussians☆125Mar 26, 2024Updated 2 years ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆124Mar 12, 2026Updated last month
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated 7 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆172Nov 19, 2024Updated last year
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,222Sep 26, 2024Updated last year
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆660Jan 2, 2025Updated last year
- [ICLR 2025 Oral] On Scaling Up 3D Gaussian Splatting Training☆666Sep 24, 2025Updated 7 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,008Dec 25, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆769Aug 2, 2025Updated 9 months ago
- Official Implementation of RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Ren…☆138Nov 24, 2024Updated last year
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆194Nov 23, 2024Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆236Jun 13, 2024Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆81Sep 4, 2023Updated 2 years ago
- Differentiable Point-based Inverse Rendering [CVPR2024]☆54Nov 28, 2024Updated last year
- ☆74Oct 14, 2024Updated last year