MooreThreads / LiteGSLinks
A refactored codebase for Gaussian Splatting. Training 3DGS in 50 seconds!
☆330Updated last week
Alternatives and similar repositories for LiteGS
Users that are interested in LiteGS are comparing it to the libraries listed below
Sorting:
- ☆335Updated 7 months ago
- ☆206Updated last year
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆284Updated 5 months ago
- An open survey on 3D Gaussian Splatting compression methods☆222Updated last month
- ☆112Updated last year
- ☆206Updated last year
- 💪 [TPAMI 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆190Updated 2 months ago
- Official code for paper "InstantSfM: Fully Sparse and Parallel Structure-from-Motion"☆399Updated this week
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆184Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆239Updated last year
- Offical code for "FastGS: Training 3D Gaussian Splatting in 100 Seconds"☆715Updated last week
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆254Updated 3 weeks ago
- A modular differential gaussian rasterization library.☆211Updated last year
- Octree-GS☆194Updated 11 months ago
- Reproducible evaluation of NeRF and 3DGS methods☆340Updated 2 months ago
- The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"☆229Updated 4 months ago
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆353Updated 2 months ago
- ☆227Updated last year
- GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering☆219Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆200Updated 6 months ago
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆231Updated 2 months ago
- GausSurf☆190Updated 10 months ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆181Updated 6 months ago
- A differentiable point-based rendering framework.☆216Updated 10 months ago
- Lightning fast differentiable SSIM.☆205Updated this week
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆300Updated this week
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆159Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆234Updated last month
- an unofficial 2DGS implementation based on GauStudio☆284Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆259Updated last year