rahul-goel / fused-ssimLinks
Lightning fast differentiable SSIM.
☆136Updated 2 months ago
Alternatives and similar repositories for fused-ssim
Users that are interested in fused-ssim are comparing it to the libraries listed below
Sorting:
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆212Updated last year
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆157Updated 6 months ago
- ☆114Updated 2 weeks ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆96Updated 4 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆173Updated 6 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆175Updated 6 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆183Updated 8 months ago
- A modular differential gaussian rasterization library.☆194Updated 10 months ago
- ☆166Updated 2 months ago
- ☆139Updated 2 weeks ago
- A repository on how to understand the theory of 3D Gaussians Splatting☆125Updated 6 months ago
- Improved 3DGS rasterizer.☆116Updated 3 months ago
- The official repository for camorph, a python toolbox for converting various camera parameter conventions.☆108Updated last month
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆141Updated 8 months ago
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆213Updated 9 months ago
- 3D Gaussian Ray Tracer☆85Updated 6 months ago
- Official Code for Bayes' Rays Paper☆145Updated last year
- ☆257Updated 2 weeks ago
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆65Updated last year
- An open survey on 3D Gaussian Splatting compression methods☆164Updated last month
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆105Updated 2 weeks ago
- Optmized Fused-SSIM☆57Updated 3 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆101Updated last week
- The official implementation for the paper “Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction.”☆117Updated 4 months ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆159Updated last week
- ☆179Updated 8 months ago
- A refactored codebase for Gaussian Splatting. Fastest(4.7x)!! Modular!! Pure Python or CUDA Extension☆145Updated last week
- My Modification to vanilla 3D Gaussians☆124Updated last year
- ☆31Updated 3 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆64Updated 2 weeks ago