☆368Dec 11, 2025Updated 4 months ago
Alternatives and similar repositories for slang-gaussian-rasterization
Users that are interested in slang-gaussian-rasterization are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆308Dec 17, 2025Updated 3 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆241Mar 31, 2026Updated 2 weeks ago
- CUDA accelerated rasterization of gaussian splatting☆4,846Apr 9, 2026Updated last week
- ☆722May 6, 2024Updated last year
- ☆167Jan 31, 2026Updated 2 months ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,119Nov 24, 2025Updated 4 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆105Jan 20, 2026Updated 2 months ago
- ☆348Jun 16, 2025Updated 10 months ago
- A Python package for calling Slang modules from PyTorch.☆75Mar 11, 2026Updated last month
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆644May 14, 2025Updated 11 months ago
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆138Feb 18, 2026Updated last month
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering c…☆1,174Feb 26, 2025Updated last year
- ☆16Nov 28, 2025Updated 4 months ago
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆911Jul 25, 2025Updated 8 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Ray tracing and hybrid rasterization of Gaussian particles☆2,088Updated this week
- Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.☆2,810Updated this week
- Code Release for "Bilateral Guided Radiance Field Processing"☆195Sep 14, 2024Updated last year
- Lightning fast differentiable SSIM.☆214Feb 2, 2026Updated 2 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆291Aug 22, 2025Updated 7 months ago
- Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"☆151Feb 12, 2025Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆991Nov 15, 2024Updated last year
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10mi…☆923Nov 22, 2023Updated 2 years ago
- My Modification to vanilla 3D Gaussians☆125Mar 26, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [DEPRECATED] GLOMAP - Global Structured-from-Motion Revisited☆2,297Jan 30, 2026Updated 2 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆203Jul 10, 2025Updated 9 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆660Mar 19, 2026Updated 3 weeks ago
- An unofficial pytorch implementation of BakedSDF☆206Sep 14, 2023Updated 2 years ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆154Jul 15, 2025Updated 9 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,429Dec 17, 2024Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆394May 20, 2024Updated last year
- Level of Gaussians☆762Aug 6, 2024Updated last year
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆229Aug 23, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆748Mar 12, 2024Updated 2 years ago
- ☆556Jun 14, 2024Updated last year
- Lightplane implements a highly memory-efficient differentiable radiance field renderer, and a module for unprojecting features from image…☆285Aug 6, 2024Updated last year
- [SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images☆598Oct 26, 2025Updated 5 months ago
- Reproducible evaluation of NeRF and 3DGS methods☆349Nov 8, 2025Updated 5 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆380Apr 8, 2025Updated last year
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆762Aug 2, 2025Updated 8 months ago