google / slang-gaussian-rasterizationView external linksLinks
☆368Dec 11, 2025Updated 2 months ago
Alternatives and similar repositories for slang-gaussian-rasterization
Users that are interested in slang-gaussian-rasterization are comparing it to the libraries listed below
Sorting:
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆302Dec 17, 2025Updated last month
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,030Nov 24, 2025Updated 2 months ago
- ☆720May 6, 2024Updated last year
- CUDA accelerated rasterization of gaussian splatting☆4,496Jan 28, 2026Updated 2 weeks ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆239May 24, 2024Updated last year
- ☆166Jan 31, 2026Updated 2 weeks ago
- ☆337Jun 16, 2025Updated 7 months ago
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆638May 14, 2025Updated 9 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆101Jan 20, 2026Updated 3 weeks ago
- LichtFeld Studio: Where reality and the digital world blend.☆2,203Updated this week
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering c…☆1,157Feb 26, 2025Updated 11 months ago
- Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"☆150Feb 12, 2025Updated last year
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆902Jul 25, 2025Updated 6 months ago
- Ray tracing and hybrid rasterization of Gaussian particles☆1,917Feb 6, 2026Updated last week
- A Python package for calling Slang modules from PyTorch.☆74Jan 29, 2026Updated 2 weeks ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆982Nov 15, 2024Updated last year
- Code Release for "Bilateral Guided Radiance Field Processing"☆188Sep 14, 2024Updated last year
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆135Oct 16, 2025Updated 3 months ago
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10mi…☆921Nov 22, 2023Updated 2 years ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆284Aug 22, 2025Updated 5 months ago
- My Modification to vanilla 3D Gaussians☆125Mar 26, 2024Updated last year
- An unofficial pytorch implementation of BakedSDF☆205Sep 14, 2023Updated 2 years ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆648Dec 26, 2025Updated last month
- GLOMAP - Global Structured-from-Motion Revisited☆2,261Jan 30, 2026Updated 2 weeks ago
- Reproducible evaluation of NeRF and 3DGS methods☆340Nov 8, 2025Updated 3 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆200Jul 10, 2025Updated 7 months ago
- Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datas…☆1,371Jun 10, 2025Updated 8 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆389May 20, 2024Updated last year
- Lightning fast differentiable SSIM.☆208Feb 2, 2026Updated last week
- [SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images☆594Oct 26, 2025Updated 3 months ago
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆579Updated this week
- Level of Gaussians☆759Aug 6, 2024Updated last year
- ☆553Jun 14, 2024Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆150Jul 15, 2025Updated 6 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,406Dec 17, 2024Updated last year
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆816Aug 19, 2025Updated 5 months ago
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆742Mar 12, 2024Updated last year
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆761Jul 5, 2025Updated 7 months ago
- Fast neural radiance field training with free camera trajectories☆943Feb 28, 2024Updated last year