πππ Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)
β37Feb 5, 2025Updated last year
Alternatives and similar repositories for MCGS
Users that are interested in MCGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Vulkan-based Gaussian Splatting viewer, and python bindingβ162Jul 17, 2026Updated 2 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"β76Apr 7, 2026Updated 5 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingβ61Oct 14, 2025Updated 11 months ago
- Vulkan Radix Sortβ52Jul 17, 2026Updated 2 months ago
- 3DGS with vulkan backendβ13Apr 19, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits β’ AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- β23Apr 11, 2025Updated last year
- A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionβ¦β786May 19, 2025Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splattingβ105May 16, 2025Updated last year
- β11Jan 14, 2025Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-tβ¦β60Jun 20, 2024Updated 2 years ago
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)β91Jul 20, 2025Updated last year
- 3D Gaussian Splatting osg qt viewerβ17May 20, 2026Updated 3 months ago
- [NeurIPS'25] HyRF: Hybrid Radiance Fields for Efficient and High-quality Novel View Synthesisβ77Dec 17, 2025Updated 9 months ago
- β59Aug 13, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesisβ105Jan 20, 2026Updated 7 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingβ109Apr 8, 2025Updated last year
- Official implementations of the NexusSplats paper.β41May 14, 2025Updated last year
- Removing Transient Objects for 3D Scene Reconstructionβ61Mar 13, 2025Updated last year
- This is an cut down version of our Vulkan based viewer to allow wider support.β27Jan 22, 2026Updated 7 months ago
- VR version of Aras' Toy 3D Gaussian Splatting projectβ61Dec 19, 2023Updated 2 years ago
- Make 2DGS Great Again!β64Nov 11, 2024Updated last year
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://β¦β92Sep 1, 2024Updated 2 years ago
- [SIGGRAPH Asia 2025] Lightweight, Edge-Aware, and Temporally Consistent Supersampling for Mobile Real-Time Renderingβ23Nov 26, 2025Updated 9 months ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- β27Jul 3, 2025Updated last year
- [SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussiβ¦β33Nov 27, 2024Updated last year
- Official documentation of 3D Gaussians Plugin for Unreal Engine, a importer and renderer of training results of 3D Gaussian Splatting.β20May 25, 2026Updated 3 months ago
- simple OpenGL based 3D Gaussian splatting viewerβ26Oct 11, 2023Updated 2 years ago
- [WACV 2025] OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splattingβ82Oct 26, 2025Updated 10 months ago
- GPU Radix Sort implemented in Vulkan and GLSL.β97May 22, 2026Updated 3 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setβ156Dec 14, 2024Updated last year
- Tiny Gaussian Splatting Viewerβ450Jun 11, 2024Updated 2 years ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"β255Mar 31, 2026Updated 5 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer β’ AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A 3d gaussian splatting renderer in C++ and OpenGLβ232Oct 16, 2024Updated last year
- UnrealBakedSDF is a sample Unreal project for importing and visualizing BakedSDF meshes.β16Jun 14, 2023Updated 3 years ago
- Official Implementation of RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Renβ¦β143Nov 24, 2024Updated last year
- 3dgs renderer with Vulkan for MacOS, Windows & Linux and all GPUsβ28Aug 30, 2025Updated last year
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Tracβ¦β45Feb 3, 2025Updated last year
- Official Implementation of UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3β¦β30Jan 13, 2026Updated 8 months ago
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Viβ¦β283Feb 4, 2026Updated 7 months ago