joeyan / gaussian_splattingLinks
Unofficial implementation of 3D Gaussian Splatting in PyTorch + CUDA with MIT license
☆205Updated 2 weeks ago
Alternatives and similar repositories for gaussian_splatting
Users that are interested in gaussian_splatting are comparing it to the libraries listed below
Sorting:
- ☆355Updated 11 months ago
- A repository on how to understand the theory of 3D Gaussians Splatting☆133Updated 10 months ago
- An open survey on 3D Gaussian Splatting compression methods☆189Updated 4 months ago
- ☆295Updated 3 months ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆368Updated 2 weeks ago
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆315Updated 8 months ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆187Updated 2 weeks ago
- A 3d gaussian splatting renderer in C++ and OpenGL☆188Updated 11 months ago
- A refactored codebase for Gaussian Splatting. Fastest, Better, Modular, Pure Python or CUDA Extension☆171Updated last week
- Lightning fast differentiable SSIM.☆165Updated 2 months ago
- Official implementation of "CompGS".☆219Updated last year
- Reproducible evaluation of NeRF and 3DGS methods☆318Updated this week
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆415Updated 3 weeks ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆281Updated last week
- ☆236Updated 3 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆359Updated 5 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆369Updated last year
- Implementation for 3d gaussian splatting☆358Updated 11 months ago
- Sample implementing several rendering methods for 3D gaussians using Vulkan API☆231Updated last week
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆640Updated 3 months ago
- The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"☆208Updated last week
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆477Updated 8 months ago
- 3D Gaussian Splatting with Deferred Reflection☆167Updated last year
- 💪 [ARXIV 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆162Updated 6 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆241Updated this week
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆230Updated last year
- ☆393Updated last year
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆262Updated last month
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆280Updated 10 months ago
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆130Updated 3 months ago