joeyan / gaussian_splattingLinks
Unofficial implementation of 3D Gaussian Splatting in PyTorch + CUDA with MIT license
☆182Updated last year
Alternatives and similar repositories for gaussian_splatting
Users that are interested in gaussian_splatting are comparing it to the libraries listed below
Sorting:
- ☆337Updated 7 months ago
- ☆257Updated 2 weeks ago
- A repository on how to understand the theory of 3D Gaussians Splatting☆125Updated 6 months ago
- An open survey on 3D Gaussian Splatting compression methods☆164Updated last month
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆344Updated 4 months ago
- A 3d gaussian splatting renderer in C++ and OpenGL☆166Updated 7 months ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆159Updated this week
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆243Updated 4 months ago
- ☆378Updated 10 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆225Updated 3 weeks ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆609Updated 2 months ago
- Official implementation of "CompGS".☆204Updated 8 months ago
- 2024 Gaussian Splatting Paper List(Arxiv)☆312Updated 5 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆352Updated last year
- Vulkan-based Gaussian Splatting viewer, and python binding☆95Updated 2 weeks ago
- ☆160Updated 7 months ago
- Lightning fast differentiable SSIM.☆136Updated 2 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆267Updated 7 months ago
- ☆436Updated 4 months ago
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆157Updated 6 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆323Updated last month
- an unofficial 2DGS implementation based on GauStudio☆269Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆212Updated last year
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆249Updated 8 months ago
- 3D Gaussian Splatting with Deferred Reflection☆150Updated 10 months ago
- Reproducible evaluation of NeRF and 3DGS methods☆278Updated last week
- The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"☆178Updated 9 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆555Updated 9 months ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆385Updated 7 months ago
- daily update NeRF releated paper on arxiv☆203Updated this week