iveevi / ngf
Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"
☆142Updated 2 months ago
Alternatives and similar repositories for ngf:
Users that are interested in ngf are comparing it to the libraries listed below
- Official implementation of Occupancy-Based Dual Contouring (SIGGRAPH Asia 2024).☆94Updated 5 months ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆71Updated 6 months ago
- Subsurface Scattering for Gaussian Splatting☆129Updated 7 months ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆158Updated 3 weeks ago
- [SIGGRAPH Asia 2024] BSDF importance sampling using a diffusion model☆38Updated last week
- Unbiased Physically Based Differentiable Renderer☆48Updated 5 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆126Updated 4 months ago
- Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)☆57Updated last week
- Official implementation of 3Doodle: Compact Abstraction of Objects with 3D Strokes (SIGGRAPH 24', Journal track)☆103Updated 7 months ago
- This is the official implementation of "A Simple Approach to Differentiable Rendering of SDFs"☆54Updated 4 months ago
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆34Updated 2 months ago
- Code release for "3D reconstruction with fast dipole sums"☆75Updated 3 months ago
- ☆77Updated 4 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆45Updated 9 months ago
- This repository contains the implementation of our novel approach associated with the paper "Don't Splat Your Gaussians" to modeling and …☆91Updated last month
- CUDA Mesh BVH tools.☆188Updated this week
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- A Collection of Papers and Codes about Hair and Fur Modeling☆39Updated 8 months ago
- Blazingly fast encoding for neural networks based on permutohedral lattices☆103Updated last year
- Official implementation for "DMesh: A Differentiable Representation for General Meshes" (NeurIPS 2024)☆303Updated 6 months ago
- FIPT: Factorized Inverse Path Tracing☆52Updated 3 months ago
- 3D Gaussian Ray Tracer☆84Updated 5 months ago
- Code release for Neural Bounding SIGGRAPH 2024 - neural representation of bounding volumes, learning conservative space classification☆36Updated 8 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆71Updated 6 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆90Updated last week
- The official repo for [Learning to Learn and Sample BRDFs, Eurographics 2023]☆19Updated last year
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆92Updated 2 months ago
- Implementation of the paper "Surface Maps via Adaptive Triangulations" (Eurographics 2023)☆52Updated last year
- [ECCV 2022 Oral] Neural Radiance Transfer Fields for Relightable Novel-view Synthesis with Global Illumination☆61Updated 2 years ago
- A CUDA Mesh RayTracer with BVH acceleration, with python bindings and a GUI.☆114Updated 2 years ago