Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. Lanvin, B. Kerbl, G. Drettakis, ACM TOG (proc. SIGGRAPH) 2025
☆586Sep 12, 2025Updated last year
Alternatives and similar repositories for on-the-fly-nvs
Users that are interested in on-the-fly-nvs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆954Jul 25, 2025Updated last year
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆310Aug 5, 2026Updated 3 months ago
- Ray tracing and hybrid rasterization of Gaussian particles☆2,490Oct 28, 2026Updated last week
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆322Oct 11, 2026Updated 3 weeks ago
- Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datas…☆1,480Jun 10, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Official code for paper "InstantSfM: Towards GPU-Native SfM for the Deep Learning Era"☆511Aug 8, 2026Updated 2 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,711May 5, 2025Updated last year
- Official Implementation of SIGGRAPH'26 paper "Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency"☆227Jul 13, 2026Updated 3 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆380Apr 8, 2025Updated last year
- ☆1,212Nov 24, 2025Updated 11 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,132Dec 25, 2024Updated last year
- [CVPR 2026 Highlight, the CVPR Compute Gold Star] Offical code for "FastGS: Training 3D Gaussian Splatting in 100 Seconds"☆1,293Mar 23, 2026Updated 7 months ago
- [CVPR 2025 Oral & Best Paper Finalist] Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models☆1,304Jun 28, 2025Updated last year
- [ICCV 2025] LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos☆813Jan 19, 2026Updated 9 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- [CVPR 2026] A PyTorch implementation of the paper "EDGS: Eliminating Densification for Efficient Convergence of 3DGS"☆752Jul 4, 2026Updated 4 months ago
- Code repo for the SIGGRAPH paper "Monocular Online Reconstruction with Enhanced Detail Preservation". Project page https//poiw.github.io/…☆146Oct 20, 2026Updated 2 weeks ago
- ☆368Jun 16, 2025Updated last year
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆249Oct 22, 2024Updated 2 years ago
- Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.☆3,970Updated this week
- Official implement of VGGT-Long☆910Mar 20, 2026Updated 7 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆299Aug 22, 2025Updated last year
- MP-SfM: Monocular Surface Priors for Robust Structure-from-Motion (CVPR 2025)☆540Jul 9, 2025Updated last year
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,275Apr 1, 2026Updated 7 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆719Mar 19, 2026Updated 7 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆310Dec 17, 2025Updated 10 months ago
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆398Jan 31, 2025Updated last year
- ☆742Jun 23, 2026Updated 4 months ago
- CUDA accelerated rasterization of gaussian splatting☆5,874Sep 19, 2026Updated last month
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆105May 16, 2025Updated last year
- [ASPLOS 2026] CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting with CPU Offloading☆235Dec 8, 2025Updated 10 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆149Feb 14, 2025Updated last year
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆862Aug 19, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- [CVPR 2025 Highlight] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control☆1,449Jun 15, 2026Updated 4 months ago
- Code for the EGSR 2025 Paper "Content-Aware Texturing for Gaussian Splatting"☆100Jun 16, 2026Updated 4 months ago
- Code for "Multi-view Reconstruction via SfM-guided Monocular Depth Estimation". CVPR 2025 (Oral Presentation)☆385Sep 15, 2026Updated last month
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆541Apr 3, 2026Updated 7 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆215Jul 10, 2025Updated last year
- [SIGGRAPH Asia 2025 (ACM TOG)] AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views☆964Dec 22, 2025Updated 10 months ago
- [ECCV`24&ICLR`25] CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians☆1,282Aug 16, 2026Updated 2 months ago