uc-vision / taichi-splattingLinks
☆115Updated last week
Alternatives and similar repositories for taichi-splatting
Users that are interested in taichi-splatting are comparing it to the libraries listed below
Sorting:
- A refactored codebase for Gaussian Splatting. Fastest, Better, Modular, Pure Python or CUDA Extension☆154Updated this week
- Lightning fast differentiable SSIM.☆153Updated last week
- The official repository for camorph, a python toolbox for converting various camera parameter conventions.☆109Updated 3 weeks ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆164Updated last month
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆219Updated last year
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆291Updated 10 months ago
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated last year
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆65Updated last year
- ☆181Updated 10 months ago
- ☆70Updated last year
- A modular differential gaussian rasterization library.☆200Updated last year
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆125Updated last month
- Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fi…☆171Updated 9 months ago
- Code Release for "Bilateral Guided Radiance Field Processing"☆175Updated 10 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆138Updated last month
- Optmized Fused-SSIM☆62Updated 5 months ago
- My Modification to vanilla 3D Gaussians☆126Updated last year
- ☆124Updated last month
- ☆143Updated last week
- ☆178Updated 9 months ago
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆197Updated 9 months ago
- Official Code for Bayes' Rays Paper☆146Updated last year
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆137Updated last year
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆358Updated 2 weeks ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆193Updated last month
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆166Updated 8 months ago
- Improved 3DGS rasterizer.☆117Updated 5 months ago
- 💪 [ARXIV 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆151Updated 4 months ago
- Project website: https://noodle-lab.github.io/gaussianspa/☆79Updated 4 months ago
- An unofficial pytorch implementation of BakedSDF☆203Updated last year