gszauer / GamePhysicsCookbookLinks
Source code for Game Physics Cookbook
☆1,018Updated 4 years ago
Alternatives and similar repositories for GamePhysicsCookbook
Users that are interested in GamePhysicsCookbook are comparing it to the libraries listed below
Sorting:
- OpenGL C++ Graphics Engine☆983Updated 7 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,479Updated 3 years ago
- Software rendering engine with PBR. Built from scratch on C++.☆691Updated 4 years ago
- Lightweight and Simple 3D Open Source Physics Engine in C++☆962Updated 4 years ago
- The Physics engine that accompanies the book "Game Physics Engine Design"☆1,027Updated last year
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,463Updated 3 years ago
- 3D Graphics Rendering Cookbook, published by Packt.☆1,073Updated 6 months ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,490Updated 2 years ago
- An OpenGL 4 and C++ program which renders a procedural scene.☆776Updated 3 months ago
- Cross-platform game engine with Vulkan backend☆1,040Updated 11 months ago
- Immediate mode rendering and 3d gizmos.☆1,258Updated 3 months ago
- A Vulkan renderer written from scratch on stream☆1,549Updated last week
- Open source C++ physics engine library in 3D☆1,650Updated 5 months ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,501Updated this week
- A small 2D physics engine☆961Updated 5 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆927Updated 3 months ago
- Graphic Engine & Game Engine lists☆2,155Updated last week
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆793Updated last year
- Lightweight open source FBX importer☆1,250Updated 3 weeks ago
- Cross-Platform C++ 2D/3D game engine☆1,424Updated last month
- A guide to using modern OpenGL functions.☆1,340Updated 3 years ago
- Open source c++ skeletal animation library and toolset☆2,647Updated 2 months ago
- My personal Vulkan renderer☆1,729Updated this week
- Rendering Engine using C++ and OpenGL☆375Updated 6 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆864Updated last month
- Lightweight, multi-platform, data-oriented game engine.☆912Updated this week
- 3D Procedural Game Engine Using OpenGL☆1,285Updated this week
- GPU-based Forward+ renderer☆537Updated 5 years ago
- A simple realtime graphics playground for experimentations.☆563Updated last month
- C++ open source 3D game engine☆1,200Updated last year