rasmusbarr / nudge
A small data-oriented and SIMD-optimized 3D rigid body physics library.
☆267Updated 7 years ago
Alternatives and similar repositories for nudge:
Users that are interested in nudge are comparing it to the libraries listed below
- Various single-file C libraries.☆287Updated 7 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆160Updated 8 years ago
- ☆475Updated 2 years ago
- Axis Aligned Bounding Octahedron☆255Updated 5 years ago
- Single-header minimalistic pragmatic GPU font rendering library.☆368Updated 4 years ago
- OpenGL and Vulkan header and loader generator.☆205Updated 7 months ago
- A collection of interoperable minimalistic C libraries☆137Updated 5 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆240Updated 2 years ago
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆221Updated 2 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆234Updated 2 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆115Updated 5 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆114Updated 7 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 8 years ago
- revisiting a known normal transformation in computer graphics☆316Updated 5 years ago
- Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discove…☆117Updated 7 years ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆331Updated 7 months ago
- An abstraction layer for graphics APIs.☆206Updated last week
- A GLSL parser☆267Updated 2 years ago
- Single header "no-allocation" KTX/DDS file reader☆119Updated last year
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.☆184Updated 5 years ago
- An abstract graphics API library☆122Updated 6 years ago
- Blog posts☆129Updated 7 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆118Updated 8 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆127Updated 4 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆121Updated 6 years ago
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆338Updated 6 years ago
- C++17 GLSL-like vector and matrix math lib☆187Updated 3 years ago
- ambient occlusion baking tool☆242Updated 6 years ago