glampert / debug-drawLinks
Immediate-mode, renderer agnostic, lightweight debug drawing API.
☆537Updated 5 months ago
Alternatives and similar repositories for debug-draw
Users that are interested in debug-draw are comparing it to the libraries listed below
Sorting:
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆472Updated 7 years ago
- ☆479Updated 3 years ago
- bgfx, imgui, glfw, glm☆245Updated last year
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆290Updated 3 years ago
- Modified version of Sony's open sourced vector and matrix math library.☆309Updated last year
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆534Updated last year
- Immediate mode rendering and 3d gizmos.☆1,281Updated 4 months ago
- Unified renderer implementation ("Un r imp")☆236Updated last year
- microprofile - embeddable CPU/GPU profiler☆496Updated 2 years ago
- A drop-in entity editor for EnTT with Dear ImGui☆264Updated last year
- Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx☆737Updated last year
- Dear ImGui Addons Branch = plain unmodified dear imgui plus some extra addon.☆404Updated 3 years ago
- Image library.☆367Updated 3 weeks ago
- ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or s…☆426Updated 10 months ago
- 🧙 MAGE v0☆279Updated last week
- DirectX 11 Renderer written in C++11☆283Updated 5 years ago
- Base library used across multiple projects☆637Updated this week
- C++ library strictly wrapping OpenGL objects.☆555Updated 9 months ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆364Updated 6 years ago
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆590Updated 5 years ago
- Yet Another Vulkan Engine☆497Updated last month
- [DEPRECATED] C++ library for debugging HLSL & GLSL shaders☆330Updated 5 years ago
- Light-weight online font texture atlas builder☆748Updated 2 years ago
- A minimalist and easy to use graphics API.☆525Updated this week
- Clustered shading implementation with bgfx☆465Updated 3 years ago
- GPU-based Forward+ renderer☆554Updated 6 years ago
- Single header C++ Libraries for Thread Scheduling, Rendering, and so on...☆479Updated 2 years ago
- A simple ImGui component for rendering profiling data☆291Updated 5 months ago
- Aether3D Game Engine☆204Updated last month
- Library of ImGui controls for displaying performance metrics.☆248Updated 3 years ago