A rendergraph-based graphical framework for Vulkan
☆817Jun 22, 2025Updated last year
Alternatives and similar repositories for LegitEngine
Users that are interested in LegitEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,025Aug 7, 2025Updated last year
- Personal hobby project to experiment with various rendering techniques.☆816Apr 19, 2026Updated 5 months ago
- My personal Vulkan renderer☆1,961Sep 25, 2026Updated last week
- A simple ImGui component for rendering profiling data☆310Sep 6, 2025Updated last year
- Modern cross-platform graphics engine written in C++☆546Jun 8, 2026Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆735Jul 6, 2025Updated last year
- DirectX 12 Renderer☆373Jun 22, 2021Updated 5 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆588Aug 1, 2026Updated 2 months ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆774Oct 19, 2025Updated 11 months ago
- A Vulkan renderer written from scratch on stream☆1,779Updated this week
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆481May 1, 2026Updated 5 months ago
- My toy engine, mainly for rendering experiment and prototyping.☆318Sep 16, 2026Updated 3 weeks ago
- vulkan abstraction layer that represent frame as a task graph☆427Mar 24, 2021Updated 5 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,531Oct 30, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Render graph management library.☆246May 10, 2026Updated 4 months ago
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,289Sep 3, 2026Updated last month
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,106Mar 13, 2024Updated 2 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆708Nov 11, 2024Updated last year
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,179Updated this week
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆603Oct 1, 2026Updated last week
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆850Dec 8, 2025Updated 10 months ago
- A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.☆685Nov 8, 2025Updated 11 months ago
- Yet Another Vulkan Engine☆505Oct 1, 2026Updated last week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,590May 29, 2022Updated 4 years ago
- Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.☆899Oct 8, 2025Updated last year
- D3D12 Rendering Engine☆404Sep 7, 2025Updated last year
- 3D engine with modern graphics☆7,273Updated this week
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,620Sep 23, 2026Updated 2 weeks ago
- Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android☆716Updated this week
- A Cool High Performance Game Engine☆494Sep 3, 2026Updated last month
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆810Jan 21, 2026Updated 8 months ago
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆900Apr 22, 2024Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Cross-platform game engine with Vulkan backend☆1,040Sep 27, 2026Updated last week
- A high performance Vulkan/DX12 game engine in C++ & C#☆556Updated this week
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆447Oct 17, 2025Updated 11 months ago
- ☆2,056Updated this week
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,040Jun 7, 2026Updated 4 months ago
- Physically-based CPU and GPU ray-tracer☆370Updated this week
- Physical based rendering with Vulkan using glTF 2.0 models☆1,199Jul 7, 2026Updated 3 months ago