Illation / ETEngine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
☆777Updated 8 months ago
Related projects ⓘ
Alternatives and complementary repositories for ETEngine
- 3D C/C++ Game Engine - Created By Brady Jessup☆515Updated 8 months ago
- Cross-platform game engine with Vulkan backend☆1,024Updated 2 months ago
- A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development☆822Updated 2 months ago
- AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more☆1,328Updated last week
- Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.☆529Updated last week
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆450Updated last week
- Multi-OS 3D engine.☆485Updated this week
- Lightweight, multi-platform, data-oriented game engine.☆881Updated 8 months ago
- A Vulkan game engine with a focus on data oriented design☆408Updated 5 months ago
- Yet Another Vulkan Engine☆471Updated last month
- Modern OpenGL renderer written in C++17☆431Updated 2 years ago
- Cross-Platform C++ 2D/3D game engine☆1,280Updated this week
- Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.☆842Updated this week
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆652Updated 7 months ago
- C++ open source 3D game engine☆1,158Updated 7 months ago
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆592Updated this week
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,201Updated 2 years ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆264Updated 5 years ago
- A modern cross-platform low-level graphics API☆631Updated 2 weeks ago
- Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture☆542Updated this week
- 3D Procedural Game Engine Using OpenGL☆1,175Updated this week
- Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that …☆698Updated this week
- C++ Game Engine and Editor☆970Updated 5 months ago
- An OpenGL 4 and C++ program which renders a procedural scene.☆634Updated 2 years ago
- A Cool High Performance Game Engine☆471Updated this week
- OpenGL C++ Graphics Engine☆332Updated last week
- Sample projects demonstrating the usage of Diligent Engine☆338Updated 3 weeks ago
- 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan☆876Updated 2 weeks ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆820Updated 2 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,391Updated 3 years ago