Volumetric Clouds plugin for Stingray
☆64Feb 1, 2017Updated 9 years ago
Alternatives and similar repositories for clouds
Users that are interested in clouds are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifica…☆398Jun 18, 2020Updated 6 years ago
- Hexagonal Bokeh Blur☆110Apr 18, 2017Updated 9 years ago
- Experimentation framework for probe-based lighting☆443Oct 8, 2025Updated last year
- ☆90Jun 5, 2017Updated 9 years ago
- Outdoor Light Scattering Sample☆245Jun 5, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆13May 11, 2026Updated 5 months ago
- A mixed reality testing environment for real-time global illumination algorithms☆244Jun 28, 2017Updated 9 years ago
- An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.☆91Dec 4, 2019Updated 6 years ago
- This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference…☆107Nov 5, 2018Updated 7 years ago
- a neat little demo using openGL 3☆19Jun 25, 2011Updated 15 years ago
- Demo application which renders volumetric clouds in realtime. Equipped with an ImGUI UI Interface to control the rendering process☆12Sep 2, 2022Updated 4 years ago
- A Vulkan based deferred renderer and simple game engine/framework☆18Aug 16, 2020Updated 6 years ago
- This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".☆1,076Oct 5, 2025Updated last year
- ☆11Feb 19, 2015Updated 11 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Software rasterizer based on Larrabee's☆44Aug 8, 2016Updated 10 years ago
- Header-only 3D API Wrapper☆16Apr 5, 2018Updated 8 years ago
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆180Jan 3, 2023Updated 3 years ago
- Fast Indirect Illumination Using Two Virtual Spherical Gaussian Lights☆163Aug 5, 2026Updated 2 months ago
- Real-time rendering research framework☆221Jul 31, 2017Updated 9 years ago
- Experiment with generating clouds in real time on low end computer☆137Sep 21, 2019Updated 7 years ago
- Implementation of Horizon: Zero Dawn's cloud renderer.☆68Sep 7, 2020Updated 6 years ago
- A collection of HLSL functions one can include to use spherical harmonics in shaders. This repository can be simply be used as a submodul…☆272Aug 27, 2021Updated 5 years ago
- ☆14Feb 19, 2015Updated 11 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Various sun/sky models, convolution of theta/gamma-parameterised models☆261Apr 1, 2026Updated 6 months ago
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.☆191Jun 17, 2019Updated 7 years ago
- Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.☆656Mar 20, 2021Updated 5 years ago
- Chop 3D objects to meshlets☆457Nov 29, 2022Updated 3 years ago
- ☆58Oct 7, 2026Updated 3 weeks ago
- Optimized GPU noise functions and utilities☆375Apr 8, 2014Updated 12 years ago
- https://vinjn.github.io/renderdoc-frame-reporter/☆14Jul 20, 2017Updated 9 years ago
- SnowDeformation☆18Jan 17, 2017Updated 9 years ago
- Lens flare☆146Jul 14, 2019Updated 7 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Single-file binary FBX importer.☆54Jan 25, 2018Updated 8 years ago
- Real-time Cloudscape Rendering in Vulkan based on the implementation of clouds in the Decima Engine.☆229Apr 1, 2019Updated 7 years ago
- Unreal Engine Sky Atmosphere Rendering Technique☆865Sep 11, 2022Updated 4 years ago
- Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"☆10Dec 12, 2016Updated 9 years ago
- ☆24May 12, 2014Updated 12 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 12 years ago
- ☆90Apr 25, 2012Updated 14 years ago