diharaw / bruneton-sky-modelView external linksLinks
An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.
☆89Dec 4, 2019Updated 6 years ago
Alternatives and similar repositories for bruneton-sky-model
Users that are interested in bruneton-sky-model are comparing it to the libraries listed below
Sorting:
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 6 years ago
- Vulkan framework for Windows☆89Sep 23, 2019Updated 6 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆25Feb 27, 2020Updated 5 years ago
- Atmosphere rendering based on precomputed table.☆35Jan 6, 2019Updated 7 years ago
- This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".☆1,028Oct 5, 2025Updated 4 months ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Variance shadow mapping for omni lights with Vulkan☆31Jun 20, 2018Updated 7 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.☆57Dec 24, 2021Updated 4 years ago
- This project is a DirectX 11 port of the new implementation of the Precomputed Atmospheric Scattering paper by Bruneton and Neyret.☆18Aug 6, 2018Updated 7 years ago
- ☆46Oct 9, 2019Updated 6 years ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆253Jan 22, 2026Updated 3 weeks ago
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆89Jun 16, 2019Updated 6 years ago
- ☆56Jul 13, 2022Updated 3 years ago
- Unreal Engine Sky Atmosphere Rendering Technique☆796Sep 11, 2022Updated 3 years ago
- An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.☆32Jan 15, 2021Updated 5 years ago
- Experiment with generating clouds in real time on low end computer☆133Sep 21, 2019Updated 6 years ago
- Renders sky colors with Rayleigh and Mie scattering.☆626May 20, 2020Updated 5 years ago
- Demoscene graphics engine.☆60Jul 29, 2020Updated 5 years ago
- An OpenGL 4 and C++ program which renders a procedural scene.☆849May 11, 2025Updated 9 months ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Feb 14, 2017Updated 9 years ago
- A Unity port of Brunetons improved atmospheric scattering☆377Jan 30, 2022Updated 4 years ago
- OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.☆16Dec 6, 2019Updated 6 years ago
- ☆135Mar 27, 2023Updated 2 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆11Oct 4, 2023Updated 2 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Oct 27, 2023Updated 2 years ago
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated last year
- High dynamic range rendering, with lens flare approximation and bloom☆78Dec 27, 2023Updated 2 years ago
- et-engine☆68Jan 27, 2022Updated 4 years ago
- Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo☆115Jun 25, 2019Updated 6 years ago
- Volumetric Clouds plugin for Stingray☆62Feb 1, 2017Updated 9 years ago
- An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.☆67Dec 17, 2019Updated 6 years ago
- A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.☆20Feb 25, 2020Updated 5 years ago
- A Simple Spectral Renderer☆211Jul 19, 2020Updated 5 years ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆50Aug 25, 2020Updated 5 years ago
- toy C++ Vulkan library☆49Oct 4, 2018Updated 7 years ago