a neat little demo using openGL 3
☆19Jun 25, 2011Updated 15 years ago
Alternatives and similar repositories for kocmoc-demo
Users that are interested in kocmoc-demo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆24May 12, 2014Updated 12 years ago
- ☆18Aug 19, 2015Updated 10 years ago
- Volumetric Clouds plugin for Stingray☆62Feb 1, 2017Updated 9 years ago
- A true type font rendering subsystem for jMonkeyEngine.☆11Sep 29, 2023Updated 2 years ago
- Game effects library.☆10Nov 18, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Embeddable console 1bpp font that supports many european/eastern unicode codepoints. Aimed to gamedev (C++11).☆14May 15, 2015Updated 11 years ago
- OpenGL library with cool demos☆11Apr 22, 2015Updated 11 years ago
- Physically Based Spectral Renderer☆25Feb 24, 2015Updated 11 years ago
- A single header implementation of bounding volume hierarchies☆21Jan 27, 2020Updated 6 years ago
- Draw pixels anywhere☆14Nov 13, 2022Updated 3 years ago
- GPU-accelerated path tracer☆19Dec 10, 2015Updated 10 years ago
- Single-header library for simple HTTP requests☆12Jun 3, 2015Updated 11 years ago
- smallpt: Global Illumination in 99 lines of C++ (for Visual Studio 2012)☆19Mar 26, 2013Updated 13 years ago
- A small library for working with OpenGL 4☆34Jul 23, 2016Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Water caustic rendering experiments in OpenGL with Python☆46Apr 23, 2013Updated 13 years ago
- A fast real time physically based renderer☆30Jul 12, 2017Updated 9 years ago
- Premake module adding support for compilation speed up through the use of the "single compilation unit" pattern, slightly modified.☆18Jul 4, 2024Updated 2 years ago
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆14Dec 6, 2013Updated 12 years ago
- Vulkan Renderer☆30Jan 25, 2026Updated 5 months ago
- Text rendering utilities☆24Nov 19, 2018Updated 7 years ago
- Graphics Course Project☆18Dec 13, 2011Updated 14 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- 闲暇时间渣翻☆27Aug 29, 2018Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- OpenGL Voxel Splatting☆20Aug 5, 2015Updated 10 years ago
- Tiny Global Illumination OpenGL Renderer☆52Dec 4, 2015Updated 10 years ago
- Adds a Render and Animation Button for Blender 2.8x☆17Feb 16, 2020Updated 6 years ago
- Fluid dynamics simulation of the transport of dye in milk with soap droplets.☆17Aug 11, 2016Updated 9 years ago
- ☆28Dec 14, 2015Updated 10 years ago
- Public direct3d11 tool prototying framework.☆23Sep 20, 2018Updated 7 years ago
- A simple pipeline representation for .NET. It represents a sequence of steps that are processed consistently. This approach enables break…☆16Jan 18, 2025Updated last year
- A high performance library for real-time networked object synching.☆25Mar 31, 2025Updated last year
- Unofficial update of Sean O'Neil's atmospheric scattering demo from GPU Gems 2☆12Mar 29, 2017Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- UberPOV - an extension to POV-Ray☆20Nov 21, 2016Updated 9 years ago
- Frustum culling with an octree and depth sorting with a mergeable heap priority queue☆12Apr 19, 2012Updated 14 years ago
- ☆11Dec 15, 2023Updated 2 years ago
- Little global illumination Monte Carlo path tracer☆12Dec 29, 2015Updated 10 years ago
- 使用Flex+Bison完成CSS词法分析与语法分析工作,具体BNF范式实现是参考W3C中CSS2.0标准实现(实现了部分CSS3.0)。☆20Nov 8, 2015Updated 10 years ago
- AvatarGo: Plug and Play self-avatars for VR☆21Nov 22, 2022Updated 3 years ago
- An immediate mode UI system for WPF☆31Sep 15, 2021Updated 4 years ago