Fast translucent object rendering with GLSL.
☆21Jul 10, 2016Updated 10 years ago
Alternatives and similar repositories for FastTranslucentShader
Users that are interested in FastTranslucentShader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Thin wrapper around Cmft for use with Cinder☆12Oct 26, 2016Updated 10 years ago
- Tangent space normal map blending via quaternion rotation☆31May 21, 2017Updated 9 years ago
- Indirect Occlusion Culling☆23Feb 25, 2017Updated 9 years ago
- ☆15Dec 15, 2016Updated 9 years ago
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18May 3, 2015Updated 11 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 9 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Feb 14, 2017Updated 9 years ago
- glTF Spec for Cinder☆15Sep 1, 2017Updated 9 years ago
- use Cinder with Google Cardboard VR☆11Jun 21, 2017Updated 9 years ago
- Cool graphics renderer☆12Jul 5, 2017Updated 9 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Jun 14, 2023Updated 3 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Dec 14, 2017Updated 8 years ago
- Small code template for an OpenGL course☆11Feb 1, 2016Updated 10 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A decentralized unique ID generator (int64)☆22Jun 15, 2016Updated 10 years ago
- Cinder classes☆17Aug 13, 2015Updated 11 years ago
- Allows creating drivable tracks in the UE4 editor☆14Jul 7, 2017Updated 9 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Apr 7, 2017Updated 9 years ago
- OpenCl block for Cinder☆14Feb 23, 2016Updated 10 years ago
- OpenGL Model Viewer☆18Aug 7, 2026Updated 2 months ago
- Tiny portable virtual memory wrapper☆13Jan 16, 2024Updated 2 years ago
- #include <engine>☆40Oct 21, 2018Updated 8 years ago
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆16Mar 29, 2016Updated 10 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Implement some RTR and PBR papers☆47Jul 8, 2017Updated 9 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆62Aug 30, 2016Updated 10 years ago
- 3D Game Engine written in C++ using OpenGL.☆34Oct 19, 2017Updated 9 years ago
- Copy of Morten S. Mikkelsen tangent space code☆48Jul 14, 2015Updated 11 years ago
- Sample implementation of UE4/Frostbite image based lighting method based on GGX convolution of HDR environment maps.☆12Jun 7, 2016Updated 10 years ago
- A sensible touch interface for Cinder☆17May 4, 2015Updated 11 years ago
- Symetrical field-of-vision algorithm based on Brensenham's line algorithm implemented with C++☆13Dec 6, 2016Updated 9 years ago
- Static model binary format☆20Oct 5, 2016Updated 10 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆17Mar 15, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Feb 22, 2020Updated 6 years ago
- A C++11 wrapper for NanoVG meant for use with Cinder☆51Jan 19, 2022Updated 4 years ago
- 3D graphics engine☆49Jul 30, 2022Updated 4 years ago
- cross platform 2D-Framework☆16Oct 29, 2021Updated 4 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Aug 12, 2018Updated 8 years ago
- a cross-platform 3D graphics engine☆19Jul 14, 2018Updated 8 years ago
- Clustered shading on Android sample☆68Jun 5, 2017Updated 9 years ago