origamicomet / yetiLinks
A general-purpose data-driven game engine with tools. Attribution based licensing.
☆23Updated 7 years ago
Alternatives and similar repositories for yeti
Users that are interested in yeti are comparing it to the libraries listed below
Sorting:
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago
- Single header library for creating image atlases.☆27Updated 3 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- ☆28Updated 7 years ago
- rex engine and game☆15Updated 3 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 7 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- A collection of in-progress work☆14Updated 7 years ago
- Cross-platform entry point library☆65Updated last month
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- #include <engine>☆40Updated 6 years ago
- demonstration of live reloading☆15Updated 7 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Nimble is a header-only utility library.☆10Updated 8 years ago
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Updated 5 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- Core OpenGL samples and tests written in C++11.☆13Updated 9 years ago
- Dynamic PATH management based on Current Working Directory☆17Updated last year
- Single-file libraries for C/C++ in public domain☆56Updated 4 years ago
- ☆51Updated 7 months ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 7 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- ☆12Updated 8 years ago
- C/C++ Utility Library☆37Updated 11 months ago
- ☆18Updated 9 years ago