hbb1 / 2d-gaussian-splattingView external linksLinks
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
☆3,043Nov 24, 2025Updated 2 months ago
Alternatives and similar repositories for 2d-gaussian-splatting
Users that are interested in 2d-gaussian-splatting are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆982Nov 15, 2024Updated last year
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆968Dec 25, 2024Updated last year
- [CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Qu…☆3,195Sep 24, 2024Updated last year
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,709Nov 5, 2025Updated 3 months ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Jun 17, 2025Updated 7 months ago
- CUDA accelerated rasterization of gaussian splatting☆4,496Jan 28, 2026Updated 2 weeks ago
- Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in th…☆8,319Jan 7, 2026Updated last month
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,182Sep 26, 2024Updated last year
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,406Dec 17, 2024Updated last year
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,198Aug 27, 2025Updated 5 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆650Dec 26, 2025Updated last month
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆830Aug 24, 2025Updated 5 months ago
- Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"☆20,663Oct 17, 2025Updated 3 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆761Jul 5, 2025Updated 7 months ago
- DUSt3R: Geometric 3D Vision Made Easy☆6,950Sep 24, 2025Updated 4 months ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆446Oct 28, 2024Updated last year
- Grounding Image Matching in 3D with MASt3R☆2,740Jun 30, 2025Updated 7 months ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,146Apr 27, 2025Updated 9 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,617May 5, 2025Updated 9 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆931Sep 2, 2025Updated 5 months ago
- [CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruc…☆1,208Jan 13, 2025Updated last year
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆816Aug 19, 2025Updated 5 months ago
- GLOMAP - Global Structured-from-Motion Revisited☆2,261Jan 30, 2026Updated 2 weeks ago
- [CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering☆3,376Oct 27, 2024Updated last year
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆748Aug 2, 2025Updated 6 months ago
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,195Jun 25, 2024Updated last year
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆631Jun 27, 2025Updated 7 months ago
- A Unified Framework for Surface Reconstruction☆2,095Jul 11, 2024Updated last year
- an unofficial 2DGS implementation based on GauStudio☆285May 22, 2024Updated last year
- [3DV'25] 3D Reconstruction with Spatial Memory☆1,120Feb 25, 2025Updated 11 months ago
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,334Jun 16, 2025Updated 7 months ago
- Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datas…☆1,371Jun 10, 2025Updated 8 months ago
- [CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass☆1,507May 7, 2025Updated 9 months ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆774Dec 30, 2024Updated last year
- [ICCV 2023] Official code for NeuS2☆719Mar 22, 2024Updated last year
- [ECCV 2024 Oral] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.☆2,032Aug 20, 2024Updated last year
- [CVPR'24 Highlight & Best Demo Award] Gaussian Splatting SLAM☆1,987Aug 7, 2024Updated last year
- [3DV 2025] Code for "FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent" by Cameron Smith*, David Charatan*, …☆976Mar 26, 2025Updated 10 months ago
- [ECCV 2024] Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting☆1,285Jul 4, 2025Updated 7 months ago