lwwu2 / ndeLinks
NDE: Neural Directional Encoding
☆25Updated last year
Alternatives and similar repositories for nde
Users that are interested in nde are comparing it to the libraries listed below
Sorting:
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆59Updated last year
- Differentiable Point-based Inverse Rendering [CVPR2024]☆51Updated 9 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 10 months ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆44Updated 2 years ago
- [3DV 2025] MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors☆81Updated 9 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆79Updated last year
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆34Updated 10 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated 2 years ago
- ☆43Updated last year
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated 2 years ago
- (CVPR 2024) Accelerating Neural Field Training via Soft Mining☆42Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆49Updated last year
- ☆39Updated 6 months ago
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆40Updated last year
- Official Repository of the Stanford-ORB dataset☆88Updated 9 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆97Updated 5 months ago
- ☆38Updated last year
- My Modification to vanilla 3D Gaussians☆126Updated last year
- FIPT: Factorized Inverse Path Tracing☆55Updated 8 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- [SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing☆101Updated 2 years ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 11 months ago
- This is the official implementation of "A Simple Approach to Differentiable Rendering of SDFs"☆62Updated 9 months ago
- Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance☆24Updated 8 months ago
- ☆67Updated 11 months ago
- ☆18Updated last year
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆111Updated 7 months ago
- Geometry Transfer for Stylizing Radiance Fields☆32Updated last year
- Official implementation of the paper PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fields☆42Updated 2 years ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆75Updated 11 months ago