lwwu2 / ndeLinks
NDE: Neural Directional Encoding
☆26Updated last year
Alternatives and similar repositories for nde
Users that are interested in nde are comparing it to the libraries listed below
Sorting:
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆58Updated 2 months ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆43Updated 2 years ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Updated last month
- (CVPR 2024) Accelerating Neural Field Training via Soft Mining☆41Updated 2 months ago
- Differentiable Point-based Inverse Rendering [CVPR2024]☆53Updated last year
- [3DV 2025] MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors☆86Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆81Updated 2 years ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆54Updated last year
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆82Updated last year
- [CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes☆32Updated 9 months ago
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated 2 years ago
- ☆44Updated 2 years ago
- ☆43Updated 11 months ago
- Official Repository of the Stanford-ORB dataset☆95Updated last year
- Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance☆23Updated last year
- FIPT: Factorized Inverse Path Tracing☆56Updated last year
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆26Updated 11 months ago
- Official implementation of the paper PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fields☆41Updated 2 years ago
- ☆37Updated last year
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated last year
- ☆18Updated 2 years ago
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆41Updated 4 months ago
- This is the official implementation of "A Simple Approach to Differentiable Rendering of SDFs"☆65Updated last year
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆104Updated 10 months ago
- DISTWAR atomic reduction optimization on "3D Gaussian Splatting for Real-Time Radiance Field Rendering".☆41Updated 2 years ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆78Updated last year
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆44Updated last year
- [SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing☆104Updated 2 years ago