YuxueYang1204 / TrimGSLinks
Trim 3D Gaussian Splatting for Accurate Geometry Representation
☆253Updated last year
Alternatives and similar repositories for TrimGS
Users that are interested in TrimGS are comparing it to the libraries listed below
Sorting:
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆166Updated 3 months ago
- an unofficial 2DGS implementation based on GauStudio☆280Updated last year
- ☆218Updated last year
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆220Updated last year
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆154Updated last year
- GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering☆212Updated 10 months ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆436Updated last year
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆190Updated 7 months ago
- ☆137Updated last year
- GausSurf☆187Updated 7 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆190Updated 4 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆268Updated last year
- GaussianRoom Repo☆222Updated 7 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆280Updated 3 months ago
- DeepImplementation of the NeurIPS 2025 paper: Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting☆130Updated last month
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆247Updated 2 months ago
- official implementation of LM-Gaussian☆186Updated 5 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆165Updated 8 months ago
- Octree-GS☆183Updated 9 months ago
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆296Updated last week
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆222Updated 3 weeks ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆373Updated 8 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆344Updated last week
- Differential Gaussian Rasterization with Depth forward and backward functionality☆181Updated last year
- ☆198Updated last year
- ☆218Updated 2 years ago
- DUSt3R + Gaussian Splatting☆272Updated last year
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆129Updated 8 months ago
- Codebase for SparseGS paper☆208Updated last year
- ☆108Updated 11 months ago