RongLiu-Leo / AtomGSLinks
[BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"
☆141Updated 6 months ago
Alternatives and similar repositories for AtomGS
Users that are interested in AtomGS are comparing it to the libraries listed below
Sorting:
- GausSurf☆187Updated 8 months ago
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆225Updated last month
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆192Updated 5 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆168Updated 4 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆280Updated 4 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆256Updated last year
- 3D Gaussian Splatting with Deferred Reflection☆177Updated last year
- ☆107Updated 10 months ago
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆222Updated last year
- An unofficial implementation of absGS☆117Updated last year
- ☆109Updated last year
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆156Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆227Updated last week
- (3DV 2025) AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones☆115Updated 7 months ago
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆313Updated 3 weeks ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆100Updated 7 months ago
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆147Updated last year
- GaussianRoom Repo☆223Updated 8 months ago
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆139Updated last year
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆131Updated 2 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆236Updated last year
- Project website: https://noodle-lab.github.io/gaussianspa/☆89Updated 8 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆88Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆183Updated last year
- 💪 [TPAMI 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆176Updated last month
- DeepImplementation of the NeurIPS 2025 paper: Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting☆133Updated 3 weeks ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆124Updated 10 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆165Updated 9 months ago
- Octree-GS☆185Updated 9 months ago
- GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering☆214Updated 11 months ago