RaDe-GS: Rasterizing Depth in Gaussian Splatting
☆652Dec 26, 2025Updated 2 months ago
Alternatives and similar repositories for RaDe-GS
Users that are interested in RaDe-GS are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆984Nov 15, 2024Updated last year
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆974Dec 25, 2024Updated last year
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆767Jul 5, 2025Updated 8 months ago
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,052Nov 24, 2025Updated 3 months ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Jun 17, 2025Updated 8 months ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆449Oct 28, 2024Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆259Aug 6, 2024Updated last year
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆832Aug 24, 2025Updated 6 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,714Nov 5, 2025Updated 4 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆819Aug 19, 2025Updated 6 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,193Sep 26, 2024Updated last year
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆457Sep 19, 2025Updated 5 months ago
- ☆228Jul 16, 2024Updated last year
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆497Jan 23, 2025Updated last year
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,411Dec 17, 2024Updated last year
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,158Apr 27, 2025Updated 10 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆352Dec 30, 2025Updated 2 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆753Aug 2, 2025Updated 7 months ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆197Apr 27, 2025Updated 10 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆239May 24, 2024Updated last year
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,204Aug 27, 2025Updated 6 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆931Feb 25, 2026Updated last week
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆166Mar 10, 2025Updated 11 months ago
- GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering☆220Jan 13, 2025Updated last year
- [CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Qu…☆3,222Sep 24, 2024Updated last year
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,630May 5, 2025Updated 10 months ago
- an unofficial 2DGS implementation based on GauStudio☆285May 22, 2024Updated last year
- [CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation☆893Jul 10, 2024Updated last year
- Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes!☆458Oct 26, 2024Updated last year
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs☆778Nov 23, 2024Updated last year
- GLOMAP - Global Structured-from-Motion Revisited☆2,277Jan 30, 2026Updated last month
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆779Dec 30, 2024Updated last year
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆560Feb 25, 2026Updated last week
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆149Sep 11, 2024Updated last year
- Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datas…☆1,375Jun 10, 2025Updated 8 months ago
- [3DV'25] 3D Reconstruction with Spatial Memory☆1,119Feb 25, 2025Updated last year
- ☆183Sep 12, 2024Updated last year
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆285Aug 22, 2025Updated 6 months ago
- Grounding Image Matching in 3D with MASt3R☆2,764Jun 30, 2025Updated 8 months ago