TingtingLiao / MirrorGSLinks
An unofficial implementation of Mirror3DGS.
☆21Updated last year
Alternatives and similar repositories for MirrorGS
Users that are interested in MirrorGS are comparing it to the libraries listed below
Sorting:
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆97Updated 8 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆96Updated 8 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆119Updated 3 weeks ago
- Make 2DGS Great Again!☆63Updated last year
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆68Updated 5 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆150Updated 6 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆148Updated last year
- ☆166Updated last week
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆55Updated last year
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆88Updated 6 months ago
- A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX, supporting multiple-bounce path tracing for complex light transpor…☆50Updated 3 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆57Updated last year
- ☆74Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆172Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆38Updated last year
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆166Updated 11 months ago
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆90Updated 6 months ago
- ☆109Updated last year
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆107Updated 10 months ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆112Updated 6 months ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆95Updated 6 months ago
- Improved 3DGS rasterizer.☆128Updated 11 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆101Updated 3 weeks ago
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆116Updated 7 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆98Updated 2 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 8 months ago
- [ICLR 2025] Reflective Gaussian Splatting☆114Updated 10 months ago
- 3D Gaussian Ray Tracer☆90Updated last week
- ☆53Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆156Updated last year