slothfulxtx / Texture-GS
[ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"
☆155Updated 2 months ago
Alternatives and similar repositories for Texture-GS:
Users that are interested in Texture-GS are comparing it to the libraries listed below
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆154Updated 2 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆123Updated 2 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆190Updated 8 months ago
- ☆137Updated 3 months ago
- Code Release for "Bilateral Guided Radiance Field Processing"☆151Updated 5 months ago
- Self-reimplemented version of Long-LRM.☆122Updated last month
- My Modification to vanilla 3D Gaussians☆125Updated 10 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆145Updated 2 weeks ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆84Updated 3 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆136Updated 4 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆156Updated 4 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆131Updated 3 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆86Updated last week
- ☆174Updated 5 months ago
- 3D Gaussian Splatting with Deferred Reflection☆124Updated 7 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆156Updated 4 months ago
- Pytorch implementation of Pano2Room (SIGGRAPH Asia 2024)☆94Updated 5 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆161Updated 2 months ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆77Updated 2 weeks ago
- The official implementation for the paper “Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction.”☆98Updated last month
- Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆113Updated 2 months ago
- ☆186Updated 2 months ago
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆197Updated 5 months ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆116Updated 4 months ago
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆136Updated 3 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆214Updated 8 months ago
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆105Updated 3 months ago
- ☆74Updated 9 months ago
- ☆66Updated last year
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data☆136Updated last month