An unofficial preprocessor for WGSL written in Rust for WGPU.
☆14Jul 4, 2025Updated 11 months ago
Alternatives and similar repositories for wgsl_preprocessor
Users that are interested in wgsl_preprocessor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆27Nov 3, 2024Updated last year
- WGSL/WESL language support for Zed☆23Feb 28, 2026Updated 4 months ago
- XML Grammar for Tree-Sitter☆12Jan 17, 2023Updated 3 years ago
- The JoVI website in Quarto☆16Jun 23, 2026Updated last week
- WIP language server for WGSL that supports naga-oil extensions☆30Apr 29, 2024Updated 2 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- The General Helpful Open Utility Library is a feature-rich support library written in C++☆16Updated this week
- Post Effects extension for t3d.js.☆13Mar 18, 2026Updated 3 months ago
- teeworlds webgl☆14Jan 22, 2015Updated 11 years ago
- The Simple Graphics Cluster Toolkit is a framework to support the development of non-standard display environments, such as fisheye rende…☆12May 26, 2026Updated last month
- Language Server for WGSL (WebGPU Shading Language)☆45Aug 24, 2024Updated last year
- A lightweight deferred rendering WebGL 2.0 framework in JavaScript.☆13Jun 3, 2026Updated 3 weeks ago
- Map editor for a retro multiplayer shooter TeeWorlds.☆14Feb 28, 2022Updated 4 years ago
- Extended Animation Framework for Unity based on Coroutines☆10Oct 21, 2025Updated 8 months ago
- Includes a wgsl file with the `naga-oil` preprocessor.☆16Apr 24, 2026Updated 2 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆203Sep 12, 2025Updated 9 months ago
- Array-based vector, quaternion and matrix math with utils for PEX.☆17Jan 12, 2026Updated 5 months ago
- ☆19Apr 3, 2026Updated 2 months ago
- dcel.js is lightweight JavaScript implementation of Doubly connected edge list.☆11Apr 14, 2024Updated 2 years ago
- ☆14Mar 29, 2025Updated last year
- core WebGPU shaders☆16Aug 18, 2024Updated last year
- a tool for bilingual text alignment☆26Nov 20, 2025Updated 7 months ago
- This is a small example android native-activity project using cmake and the gradle visual studio template project to create and debug and…☆10Mar 2, 2025Updated last year
- Dynamic sky addon for t3d.☆13May 13, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Application en Javascript et PHP pour afficher le planning d’ADE Campus utilisé par de nombreuses universités en France via une interface…☆11May 28, 2026Updated last month
- This project attempts to allow the creation of reusable egui-themes☆29May 24, 2023Updated 3 years ago
- Awesome C++ Project in GitHub☆20Jan 5, 2022Updated 4 years ago
- A toolkit for randomized testing of WGSL compilers☆22Updated this week
- Unofficial Python library to use ADE Web API for ADE Planning from Adesoft☆16May 12, 2021Updated 5 years ago
- bevy plugin for starting a webserver to visually edit bevy resources☆22Jan 21, 2021Updated 5 years ago
- A simple implementation-less interface for testing code outside of WebGL☆14Aug 7, 2024Updated last year
- A simple, template literals-based preprocessor for WGSL shaders☆65Dec 7, 2023Updated 2 years ago
- Compile time wgsl import, linking and checking.☆20Nov 21, 2025Updated 7 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆234Dec 1, 2024Updated last year
- A TC39 proposal for Maps and Sets with cache replacement policies like LRU and LFU.☆16Aug 20, 2022Updated 3 years ago
- Generate typesafe Rust bindings for wgsl shaders in wgpu☆82Apr 1, 2026Updated 3 months ago
- WebGPU prototope in Servo browser☆35Oct 20, 2017Updated 8 years ago
- This package aims to make development with ML-Agents quicker and easier.☆10Oct 31, 2019Updated 6 years ago
- The uhtml template parser☆14Oct 23, 2024Updated last year
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆35Apr 19, 2025Updated last year