dimforge / sparklLinks
MPM physics simulation in Rust
☆44Updated last year
Alternatives and similar repositories for sparkl
Users that are interested in sparkl are comparing it to the libraries listed below
Sorting:
- Rust Graphics meetups☆69Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆123Updated 2 months ago
- BVH Construction and Traversal Library☆80Updated this week
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆50Updated 4 years ago
- 🦀 Rust crate for manipulating OpenVDB files☆65Updated 2 months ago
- State-of-the-art (2020) Rust implementation of SPH (fluid simulation technique)☆78Updated 5 years ago
- A Mesh to SDF converter, written in rust☆82Updated 11 months ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated last year
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 10 months ago
- A triangle mesh data structure including basic operations.☆95Updated last year
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- Fast prototyping 3D engine☆109Updated 3 years ago
- Rust algorithms for isosurface extraction☆81Updated 2 years ago
- Image density/height map to mesh generator☆82Updated 2 years ago
- Geometry processing library in pure rust☆88Updated 3 months ago
- Task Orchestration Framework☆57Updated 2 years ago
- Linear algebra library for graphics and gamedev.☆56Updated 6 months ago
- Selective Rust wrapper for OpenSubdiv.☆20Updated last month
- Polygonal mesh processing.☆190Updated 8 months ago
- Rust EDSL for shading languages☆94Updated 3 years ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆60Updated this week
- A low-level gltf parser implemented on nanoserde☆36Updated last month
- Trivially run wasm applications and examples in the browser☆89Updated last year
- Conway-Hart Polyhedron Notation in Rust☆79Updated 4 months ago
- ☆192Updated 2 months ago
- Vulkan-lite GPU API☆89Updated last year
- RenderDoc application bindings for Rust☆50Updated last year
- A parser and runtime for Blender's .blend files.☆137Updated 2 years ago
- Reusable post-processing effects for wgpu☆13Updated last year
- a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)☆58Updated last month