PolyMeilex / cargo-wgsl
Validate wgsl in rust projects
☆77Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for cargo-wgsl
- VsCode Syntax highlight for WGSL files☆77Updated 9 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆159Updated this week
- ☆137Updated 2 weeks ago
- Simple profiler scopes for wgpu using timer queries☆94Updated last week
- Processes winit events, allowing input state to be queried at any time.☆73Updated 6 months ago
- A Rust promise for games and immediate mode GUIs☆129Updated last year
- 📜A simple 2D text renderer for wgpu📜☆93Updated 2 weeks ago
- Backend code to use egui with wgpu.☆92Updated this week
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆43Updated last week
- Type-Safe Graphics Programming with Functional Shaders☆136Updated last month
- Bevy plugin for hot-building and hot-reloading rust-gpu shaders.☆128Updated last year
- Fast prototyping 3D engine☆101Updated 2 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated last month
- Library for post-process antialiasing☆101Updated 3 months ago
- Trivially run wasm applications and examples in the browser☆80Updated 5 months ago
- Batteries included ECS library for rust with entity relations and much more☆79Updated this week
- 3d transformation gizmo☆200Updated 2 weeks ago
- A rust `std::thread` replacement for wasm32 target☆133Updated 3 weeks ago
- cargo run for the browser☆147Updated 3 weeks ago
- Simple example on how to use egui with wgpu and winit.☆79Updated 2 years ago
- ☆33Updated last year
- A tweening library for Rust☆59Updated last month
- ☆61Updated last year
- Markdown viewer for egui☆89Updated this week
- Drop-in replacement for std::time for Wasm in browsers☆53Updated last week
- Tweak a Rust value directly in the source code☆164Updated 9 months ago
- An undo-redo library.☆50Updated last year
- A low-level gltf parser implemented on nanoserde☆35Updated last month
- Task Orchestration Framework☆56Updated last year
- An integration to render with Vello in Bevy game engine.☆129Updated 2 months ago