PolyMeilex / vscode-wgsl
VsCode Syntax highlight for WGSL files
☆84Updated last year
Alternatives and similar repositories for vscode-wgsl:
Users that are interested in vscode-wgsl are comparing it to the libraries listed below
- Validate wgsl in rust projects☆82Updated 9 months ago
- A portable and modular superset of WGSL☆90Updated this week
- Fast prototyping 3D engine☆105Updated 3 years ago
- A tiny WebGPU renderer written in Rust☆143Updated 2 years ago
- ☆156Updated last week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆167Updated 4 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆174Updated last month
- Simple profiler scopes for wgpu using timer queries☆103Updated 3 weeks ago
- A WGSL playground inspired by Shadertoy.☆103Updated last year
- Rendiation Rendering Framework☆62Updated this week
- Library for post-process antialiasing☆102Updated 2 months ago
- High performance, low level 2D path rasterization library in pure Rust.☆108Updated last week
- ☆62Updated last year
- shadertoy.com shaders ported to Rust-GPU☆69Updated this week
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated last month
- Simple example on how to use egui with wgpu and winit.☆83Updated 2 years ago
- 📜A simple 2D text renderer for wgpu📜☆101Updated 2 months ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Trivially run wasm applications and examples in the browser☆83Updated 10 months ago
- Backend code to use egui with wgpu.