PolyMeilex / vscode-wgslLinks
VsCode Syntax highlight for WGSL files
☆90Updated last year
Alternatives and similar repositories for vscode-wgsl
Users that are interested in vscode-wgsl are comparing it to the libraries listed below
Sorting:
- Validate wgsl in rust projects☆89Updated 3 weeks ago
- A tiny WebGPU renderer written in Rust☆145Updated 3 years ago
- A portable and modular superset of WGSL☆205Updated last week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆188Updated 3 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆196Updated 2 months ago
- Fast prototyping 3D engine☆109Updated 3 years ago
- Simple profiler scopes for wgpu using timer queries☆123Updated last month
- shadertoy.com shaders ported to Rust-GPU☆162Updated 3 months ago
- ☆192Updated last month
- 📜A simple 2D text renderer for wgpu📜☆128Updated 3 weeks ago
- A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books☆52Updated last year
- A WGSL playground inspired by Shadertoy.☆118Updated last year
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆192Updated 2 weeks ago
- Rendiation Rendering Framework☆68Updated last week
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆76Updated 9 months ago
- A game engine.☆150Updated 2 years ago
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆68Updated 4 years ago
- ☆143Updated last year
- GLSL parser for Rust☆199Updated 10 months ago
- ☆66Updated 2 years ago
- Simple example on how to use egui with wgpu and winit.☆94Updated 3 years ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated 2 months ago
- wesl-rs: a compiler for WESL (WGSL Extended) shaders.☆78Updated this week
- A rust `std::thread` replacement for wasm32 target☆165Updated last year
- Library for post-process antialiasing☆110Updated 3 weeks ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆488Updated 3 months ago
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆116Updated 9 months ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆56Updated 2 months ago
- High performance, low level 2D path rasterization library in pure Rust.☆127Updated 7 months ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆173Updated 6 months ago