Official implementation and project page of the CVPR'24 paper "VMINer: Versatile Multi-view Inverse Rendering with Near- and Far-field Light Sources".
☆14Aug 6, 2024Updated 2 years ago
Alternatives and similar repositories for vminer
Users that are interested in vminer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- LumiMotion: Improving Gaussian Relighting with Scene Dynamics [CVPR2026 Highlight]☆18Apr 14, 2026Updated 6 months ago
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Oct 24, 2026Updated last week
- Official implementation for paper "SPLiT: Single Portrait Lighting Estimation via a Tetrad of Face Intrinsics"☆20Jul 8, 2024Updated 2 years ago
- a python BVH tree builder using slangpy to call cuda kernels, no optix build problems.☆18Apr 5, 2025Updated last year
- A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX, tailored for differentiable optimization and rendering tasks.☆60Oct 14, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Project page of G-buffer Objaverse: High-Quality Rendering Dataset of Objaverse.☆12Jul 16, 2024Updated 2 years ago
- [ICML'26] Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction☆49Jun 12, 2026Updated 4 months ago
- Lightcity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions☆14Dec 1, 2025Updated 11 months ago
- A lightweight alternative to BlenderProc☆11Dec 25, 2025Updated 10 months ago
- Official PyTorch implementation of the CVPR 2024 Highlight Paper "Real-time 3D-aware Portrait Video Relighting"☆67Oct 23, 2024Updated 2 years ago
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆44Feb 20, 2026Updated 8 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆98Oct 22, 2026Updated last week
- This repository contains the code for CVPRW 2024 paper: Generating Material-Aware 3D Models from Sparse Views☆13Jun 11, 2024Updated 2 years ago
- Official Release of ACM TOG 2025 paper -- GS-ROR☆54Feb 9, 2026Updated 8 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- MTVCraft: An Open Veo3-style Audio-Video Generation Demo☆99Oct 8, 2025Updated last year
- MLP version of SuperGaussians.☆16Mar 31, 2026Updated 7 months ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆52Jan 11, 2026Updated 9 months ago
- Code for ECCV22 paper: NEST: Neural Event Stack for Event-based Image Enhancement☆11Jun 25, 2026Updated 4 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆171Oct 24, 2026Updated last week
- SplatSDF, ICRA 2026☆22Feb 21, 2026Updated 8 months ago
- ☆11Aug 28, 2024Updated 2 years ago
- NeurIPS 2020 paper: UnModNet: Learning to Unwrap a Modulo Image for High Dynamic Range Imaging☆10Oct 24, 2021Updated 5 years ago
- ☆15Aug 19, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Physics-based inverse rendering regularized by a diffusion prior used as a material similarity kernel — not fixed targets — to recover re…☆17Sep 16, 2026Updated last month
- [NeurIPS`25] TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer☆93Nov 23, 2025Updated 11 months ago
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆80Aug 30, 2023Updated 3 years ago
- 🔥RayletDF in PyTorch (ICCV 2025 Highlight)☆42May 25, 2026Updated 5 months ago
- Official repository of "NEnv: Neural Environment Maps for Global Illumination"☆22Aug 20, 2023Updated 3 years ago
- ☆15Jul 17, 2025Updated last year
- Official Implementation of the ICCV 2025 Paper "GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Ren…☆77Nov 11, 2025Updated 11 months ago
- WorldTree: Towards 4D Dynamic Worlds from Monocular Video using Tree-Chains (ICLR2026)☆23Mar 14, 2026Updated 7 months ago
- [VISAPP 2026] R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild.☆14Apr 9, 2026Updated 6 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- ☆24Sep 2, 2025Updated last year
- [Eurographics 2026] Material-aware Gaussian Splatting for High-fidelity Mesh Reconstruction☆39Aug 14, 2026Updated 2 months ago
- ☆21Dec 13, 2025Updated 10 months ago
- ☆20Aug 6, 2026Updated 2 months ago
- ☆13Sep 25, 2026Updated last month
- Official repository for "PanoWan: Lifting Diffusion Video Generation Models to 360° with Latitude/Longitude-aware Mechanisms"☆57Dec 18, 2025Updated 10 months ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆58Oct 10, 2024Updated 2 years ago