plumpuddings / LPGSLinks
☆13Updated last year
Alternatives and similar repositories for LPGS
Users that are interested in LPGS are comparing it to the libraries listed below
Sorting:
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆43Updated 4 months ago
- Official implementation of 2D Triangle Splatting for Direct Differentiable Mesh Training☆100Updated last week
- Code release for the paper "Sources of Uncertainty in 3D Scene Reconstruction"☆24Updated 7 months ago
- The official repository of LoopSparseGS.☆22Updated last month
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆26Updated last week
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆33Updated 8 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆51Updated 3 months ago
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆16Updated 4 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆54Updated this week
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆50Updated last month
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆67Updated 2 months ago
- [ICCV 2025] RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS☆24Updated last week
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆39Updated 7 months ago
- [ICCV 2025] Official Code for Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration☆37Updated 7 months ago
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆24Updated 3 months ago
- ☆19Updated last year
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆67Updated 3 months ago
- ☆22Updated 9 months ago
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆20Updated 9 months ago
- ☆26Updated 9 months ago
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆26Updated 8 months ago
- Official implementations of the NexusSplats paper.☆39Updated 2 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 10 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆47Updated 6 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆75Updated 2 months ago
- OffsetOPT: Explicit Surface Reconstruction without Normals (CVPR2025)☆18Updated 3 months ago
- Codes of Improving Neural Surface Reconstruction with Feature Priors from Multi-View Images (ECCV2024)☆18Updated 11 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆48Updated last year
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆29Updated 3 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆15Updated last month