Cyanilux / URP_WatercolourShaders
A few experiments with watercolour-like shader effects made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0
☆192Updated 4 years ago
Alternatives and similar repositories for URP_WatercolourShaders:
Users that are interested in URP_WatercolourShaders are comparing it to the libraries listed below
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆235Updated 2 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆230Updated 4 years ago
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆277Updated 4 months ago
- Amplify Occlusion V2 ported to URP 2022.2☆162Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆189Updated 11 months ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆252Updated last year
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆286Updated 6 months ago