hecomi / UnityScreenSpaceBoolean
Screen Space Boolean Implementation for Unity.
☆267Updated 6 years ago
Alternatives and similar repositories for UnityScreenSpaceBoolean:
Users that are interested in UnityScreenSpaceBoolean are comparing it to the libraries listed below
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- ☆246Updated 5 years ago
- Showing off the power of shader properties in Unity☆407Updated 4 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆369Updated 5 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- An example of a simple grapple effect in Unity☆296Updated 6 years ago
- Kamakura Shaders☆351Updated 6 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆265Updated 6 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆533Updated last year
- #NVJOB Simple Water Shaders. Free Unity Asset.☆340Updated 2 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆370Updated 8 months ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆246Updated 6 years ago
- Line segments intersection for Unity.☆196Updated 5 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆253Updated 4 years ago
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity☆313Updated last year
- Simple procedural motion with Unity Timeline.☆439Updated 3 weeks ago
- Simple verlet integration simulator for Unity.☆269Updated 6 years ago
- A simple liquid simulation using MetaBalls.☆296Updated 3 years ago
- CG shader for unity3D to create a cross section through meshes☆580Updated 5 years ago
- ☆175Updated last year
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- An example of controlling particle system from timeline.☆562Updated 3 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- Shadow matte shader for Unity☆371Updated 6 years ago
- Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timeline…☆275Updated 6 years ago
- Example Project to demonstrate Vertex Animation Shaders using Shader Graph.☆227Updated 6 years ago
- Split large meshes in Unity into smaller submeshes☆267Updated last year
- Procedural tree builder for Unity☆411Updated 2 years ago