AmplifyCreations / AmplifyColor
Full source-code for Amplify Color plugin for Unity
☆165Updated 8 months ago
Alternatives and similar repositories for AmplifyColor:
Users that are interested in AmplifyColor are comparing it to the libraries listed below
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Unity custom handles examples☆106Updated 4 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆135Updated 2 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆109Updated 5 years ago
- A clutterless custom Transform editor for Unity☆140Updated last year
- A collection of video game effects recreated in Unity.☆130Updated 5 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Adjust pivot point of an object in Unity without creating an empty parent object☆159Updated last year
- Unity tool to pack texture channels into a single texture.☆171Updated 4 years ago
- ☆103Updated 4 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆266Updated 6 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆82Updated 4 years ago
- ShaderGraph Examples for Unity 2018.1.☆91Updated 6 years ago
- Unity Shader experiment☆66Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆101Updated 3 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆259Updated last year
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆87Updated 5 years ago
- Baking run-time shaders into textures in Unity☆110Updated 5 years ago
- A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs☆126Updated 3 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 6 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆147Updated 2 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- Unity LineRenderers with the simple turbulence☆126Updated 7 years ago
- ☆175Updated last year
- URP renderfeature test project☆108Updated 4 years ago
- Simple Light Probe Placer☆141Updated 6 years ago
- Source of the Volumetric Lines Asset from Unity's Asset Store☆195Updated 3 years ago
- A real-time destruction effect for 3D meshes, written for Unity☆134Updated 6 years ago
- Advanced Animation Rigging: Character and Props interaction☆107Updated 5 years ago
- Example Unity Project illustrating how to use stencils to create volumes that share the space via portals☆120Updated 2 weeks ago