A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader
☆93Jul 10, 2023Updated 2 years ago
Alternatives and similar repositories for ShaderPackager
Users that are interested in ShaderPackager are comparing it to the libraries listed below
Sorting:
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Jul 13, 2020Updated 5 years ago
- Searchable and compact drawer for UnityEvent☆27Sep 13, 2021Updated 4 years ago
- Off Screen Particle Rendering system for Unity☆89Sep 17, 2021Updated 4 years ago
- Serializes and renders ⚠ missing component info in Unity☆150Jun 27, 2023Updated 2 years ago
- Fire off a background build of your Unity project and continue working.☆13Mar 10, 2020Updated 5 years ago
- Showing off the power of shader properties in Unity☆410May 18, 2020Updated 5 years ago
- unity material loader ui for online sources of materials☆33Jan 3, 2021Updated 5 years ago
- ☆16May 1, 2020Updated 5 years ago
- Unity Extension with different Asset Workflow and Tech Art Tools☆61Jul 11, 2020Updated 5 years ago
- An image effect based distortion/heat effect that doesn't use grab pass☆61Oct 22, 2020Updated 5 years ago
- Unity implementation of a generalization of Schlick’s bias & gain functions☆11Oct 22, 2020Updated 5 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆139May 9, 2025Updated 9 months ago
- ☆22Jul 1, 2022Updated 3 years ago
- Optimizer for Unity's Mono assemblies☆75Nov 4, 2025Updated 4 months ago
- Copy paste gameobjects across Unity projects☆12Jun 16, 2021Updated 4 years ago
- ☆12Oct 29, 2020Updated 5 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Jul 5, 2017Updated 8 years ago
- Unity tool to pack texture channels into a single texture.☆175Apr 22, 2021Updated 4 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Nov 21, 2024Updated last year
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Aug 7, 2024Updated last year
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Jun 5, 2022Updated 3 years ago
- A simple raymarching postprocessing stack effect.☆15Jul 7, 2019Updated 6 years ago
- Ray marching sandbox☆359Jun 21, 2021Updated 4 years ago
- Instantly check your code against any Unity version!☆19Apr 21, 2020Updated 5 years ago
- Editor extension that allows you to customize the menu that appears when you right-click on Hierarchy.☆23Apr 18, 2020Updated 5 years ago
- A tool that generates custom editors in Unity☆23Mar 15, 2019Updated 6 years ago
- ☆104Mar 4, 2025Updated last year
- Vertex animation with C# Job System and new Mesh API☆112Jan 18, 2020Updated 6 years ago
- A Unity (Unity3d) asset store invoice verification discord bot that allows users to verify their own asset store purchases and automatica…☆19May 1, 2023Updated 2 years ago
- Visual graphs tool for unity editor☆97Mar 31, 2023Updated 2 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Aug 15, 2018Updated 7 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Apr 18, 2019Updated 6 years ago
- Light Assistant Tool☆21Jul 1, 2023Updated 2 years ago
- Biplanar mapping shader for Unity☆107Nov 26, 2020Updated 5 years ago
- Get a beautiful background gradient just by adding a simple script to your camera!☆64Mar 13, 2018Updated 7 years ago
- ☆29Oct 24, 2021Updated 4 years ago
- AnotherColorPicker a color picker/palette for unity UGUI☆25Aug 7, 2023Updated 2 years ago
- Prototype that emulates the destruction system of R6 Siege in Unity☆22Jun 23, 2020Updated 5 years ago
- An Asset Dependency Graph for Unity☆365Jan 27, 2021Updated 5 years ago