alexismorin / Built-In-ISFLinks
Inverse Square Falloff for Unity Default Lighting
☆32Updated 5 years ago
Alternatives and similar repositories for Built-In-ISF
Users that are interested in Built-In-ISF are comparing it to the libraries listed below
Sorting:
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 5 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- 🖥 An example of LCD Display shader in URP.☆33Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- ☆33Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆51Updated 5 years ago
- A Unity add-on to control foliage placement☆31Updated 5 years ago
- ☆34Updated 4 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆50Updated 5 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine☆63Updated 4 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 8 years ago
- Ambient lighting probe sampling☆48Updated 5 years ago
- Tools for Unity VFX☆32Updated 4 years ago
- Procedural Stochastic Texturing for Unity URP terrain☆61Updated 2 years ago
- ☆39Updated last year
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago
- Layered Skybox using domes for Unity/ASE☆11Updated 5 years ago
- Tutorial on Custom Grass Shader in URP☆39Updated 4 years ago
- A collection of URP shaders and render features.☆59Updated 3 years ago
- Procedural stochastic texturing node for Unity's Shader Graph☆38Updated 2 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆111Updated 3 years ago
- Library for generating sharp shadow volumes in Unity3D.☆60Updated 3 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 5 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆24Updated 6 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- A simple editor script to add copy-paste functionality to Unity's AnimationCurve fields.☆41Updated 6 years ago