chrisloop / HDRPVertexColorEdgesLinks
☆49Updated 4 years ago
Alternatives and similar repositories for HDRPVertexColorEdges
Users that are interested in HDRPVertexColorEdges are comparing it to the libraries listed below
Sorting:
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- ☆32Updated 3 years ago
- ☆79Updated 5 years ago
- ☆63Updated 4 years ago
- ☆73Updated 3 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- ☆103Updated 4 years ago
- ☆52Updated 5 years ago
- Biplanar mapping shader for Unity☆106Updated 4 years ago
- ☆97Updated 2 years ago
- Geometry grass shader for unity.☆89Updated 4 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆52Updated 4 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆108Updated 2 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- Geometry grass shader for Unity engine☆137Updated 4 years ago
- ☆103Updated 4 years ago
- Overcast clouds with crazy colors skybox shader for Unity3d☆109Updated 2 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 6 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 5 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆57Updated 2 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Hotspot UV for Unity with ProBuilder support☆66Updated 4 years ago
- A study of screenspace rain impacts in Breath of the Wild☆81Updated 8 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- ☆90Updated 5 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 10 months ago