LazyEti / StylizedCulling-VertexShaderFunction
A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.
☆16Updated 3 years ago
Alternatives and similar repositories for StylizedCulling-VertexShaderFunction:
Users that are interested in StylizedCulling-VertexShaderFunction are comparing it to the libraries listed below
- ☆32Updated 3 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 6 years ago
- An example Unity asset processor that automatically imports colliders.☆19Updated 3 years ago
- Node library for ShaderGraph☆34Updated 4 years ago
- ☆27Updated 4 years ago
- This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.☆24Updated 6 months ago
- ☆21Updated 4 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated 5 months ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- ☆32Updated 2 years ago
- ☆26Updated 4 years ago
- Skybox shaders for Unity.☆26Updated 5 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆50Updated 4 months ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Simple and customizable vertex shader animation for Pickup items.☆27Updated 3 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- ☆11Updated 4 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- Unity tool to pack texture assets via any custom material/shader.☆32Updated 2 years ago
- ☆55Updated 10 months ago
- ☆12Updated 5 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆23Updated 5 months ago
- ☆16Updated 3 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Copy paste gameobjects across Unity projects☆12Updated 3 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 4 years ago