A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.
☆17Apr 26, 2021Updated 5 years ago
Alternatives and similar repositories for StylizedCulling-VertexShaderFunction
Users that are interested in StylizedCulling-VertexShaderFunction are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Infinite islands generation☆19Jan 16, 2019Updated 7 years ago
- Simple and customizable vertex shader animation for Pickup items.☆27Apr 26, 2021Updated 5 years ago
- ☆28Feb 9, 2021Updated 5 years ago
- "Cheap" Diamond Rendering☆18Oct 8, 2018Updated 7 years ago
- MacOS style tags for Windows ! 🟩🟨🟥🟪🟦☆14Nov 11, 2020Updated 5 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- I was bored of unoptimized default unity post processing on mobile devices so I created simple post processing with effects that I use in…☆18Jun 25, 2019Updated 7 years ago
- Tween editor for Unity UI animations☆13Oct 26, 2018Updated 7 years ago
- A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.☆187Apr 28, 2018Updated 8 years ago
- 基于深度的Bloom实现☆17Jan 23, 2019Updated 7 years ago
- Mesh preview project repo☆39Apr 1, 2020Updated 6 years ago
- An advanced stealth system for Unity that detects how well-lit a character is, allowing characters to hide in dynamic shadows.☆39Jun 6, 2023Updated 3 years ago
- A plugin that helps with placement of 3D tiles/modular prefabs in Unity.☆12Nov 30, 2021Updated 4 years ago
- ☆14Jul 30, 2019Updated 7 years ago
- An example of top down space ship movement in Unity 3D☆10Jun 25, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- UnitySteamLobby☆11Oct 8, 2022Updated 3 years ago
- ☆227Sep 14, 2025Updated last year
- ☆18Sep 27, 2021Updated 4 years ago
- Generative melodies, tuba synthesis, and hilarity for Unity3d☆14Mar 31, 2016Updated 10 years ago
- ☆17Sep 12, 2022Updated 4 years ago
- Lazy event manager for unity developers!☆18Mar 27, 2025Updated last year
- Perform a raycast against one or more meshes.☆29Aug 29, 2018Updated 8 years ago
- A perfectly flat gradient skybox for Unity☆14Nov 4, 2022Updated 3 years ago
- Node library for ShaderGraph☆36Mar 26, 2021Updated 5 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Screen space global illumination implementation in Unity☆25Apr 22, 2022Updated 4 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆25Oct 31, 2023Updated 2 years ago
- Screen Space Bent Normals☆19Apr 23, 2012Updated 14 years ago
- The GDScript Preprocessor Plugin extends the capabilities of GDScript, Godot's native scripting language, by introducing preprocessing fe…☆11Dec 31, 2023Updated 2 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- A framework for making Editor Extensions and Project Manager plugins for the Godot game engine☆52Sep 10, 2024Updated 2 years ago
- Case study on fluid dynamics, Volumetric GPU-Based fluid simulator.☆17Sep 12, 2022Updated 4 years ago
- a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.☆81Jan 24, 2021Updated 5 years ago
- ☆11Aug 6, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Godot-PlanarReflector-CPP☆35Jul 13, 2026Updated 2 months ago
- Blender Add-On for Game Developers☆18Oct 8, 2025Updated 11 months ago
- An addon for Blender 2.8+ that can generate low poly rocks using modifiers.☆14Oct 26, 2024Updated last year
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆123Nov 1, 2022Updated 3 years ago
- My personal portfolio☆17May 24, 2026Updated 3 months ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆63May 15, 2021Updated 5 years ago
- Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free☆284Jan 8, 2026Updated 8 months ago