chrisloop / URPToonShader2Links
β103Updated 5 years ago
Alternatives and similar repositories for URPToonShader2
Users that are interested in URPToonShader2 are comparing it to the libraries listed below
Sorting:
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.β107Updated 3 years ago
- πΈπΌοΈ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNGβ125Updated 4 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShaderβ71Updated 4 years ago
- Baking run-time shaders into textures in Unityβ116Updated 6 years ago
- Distortion FX in Unity's Post-processing Stack v2.β82Updated 6 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipelineβ88Updated 5 years ago
- Unity Gradient Texture generatorβ91Updated last year
- Randomized Tiling for Unity ShaderGraphβ61Updated 5 years ago
- Unity URP AtmosphericFogβ79Updated 3 years ago
- Testing Post Processed Fog in Unity Universal Render Pipelineβ102Updated 6 years ago
- This is an Unity editor extension for generating shader code from template files.β151Updated 4 years ago
- Unity Shader experimentβ68Updated 7 years ago
- Unity tool to pack texture channels into a single texture.β173Updated 4 years ago
- β79Updated 5 years ago
- β173Updated 5 years ago
- β79Updated 6 years ago
- A collection of image effects for Unity.β66Updated last year
- Unity custom handles examplesβ107Updated 4 years ago
- π§± An example of geometry shader in URP.β108Updated 5 years ago
- π§π¨ Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0β208Updated 5 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]β58Updated 5 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessorβ111Updated 3 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.β245Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatchingβ51Updated 5 years ago
- β74Updated 2 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.β138Updated 6 months ago
- Realtime convexhull generatorβ125Updated 2 years ago
- β105Updated 4 years ago
- β63Updated 4 years ago
- β83Updated 3 years ago