IIporpammep / StoryProgrammingLinks
This is companion repository with shaders and scripts for my site.
☆44Updated 3 years ago
Alternatives and similar repositories for StoryProgramming
Users that are interested in StoryProgramming are comparing it to the libraries listed below
Sorting:
- Baking run-time shaders into textures in Unity☆114Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆105Updated 3 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- Unity Shader experiment☆68Updated 7 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- ☆62Updated 6 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- ☆103Updated 4 years ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 6 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆46Updated 3 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- ☆63Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Multiple Shaders for Unity URP☆19Updated 3 years ago
- Example Project that demos how to make a comic book style shader with Shader Graph☆57Updated 4 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆82Updated 6 years ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆59Updated 5 years ago
- ComputeShader implementation trails for Unity☆142Updated 11 months ago
- Optimized blur for Unity using compute shaders☆33Updated 5 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆92Updated 9 months ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆86Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year