EmmetOT / HDRPGrassLinks
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt to create grass using compute shaders + DrawProceduralIndirect. This project was written for Unity version 2019.4.11f1 and given the volatile natu…
☆88Updated 4 years ago
Alternatives and similar repositories for HDRPGrass
Users that are interested in HDRPGrass are comparing it to the libraries listed below
Sorting:
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- Realtime convexhull generator☆125Updated 2 years ago
- ☆73Updated last year
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆67Updated last year
- Mesh deformation using the Unity Job System.☆72Updated last year
- Unity custom handles examples☆107Updated 4 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 2 years ago
- An implementation of underwater effects that show under the water line.☆70Updated last year
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆68Updated 4 years ago
- Superfast CPU boids for Unity☆98Updated 2 years ago
- ☆103Updated 6 months ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Sample Project for Animation / Film Projects☆77Updated 3 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- shader viewer with links to definitions for Unity's Universal Render Pipeline☆34Updated 2 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆106Updated 3 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 6 years ago
- ☆82Updated 3 years ago
- JellyBody —— shader,vertex replacement☆71Updated 7 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆82Updated 2 years ago
- Multiple Shaders for Unity URP☆19Updated 3 years ago
- Optimized blur for Unity using compute shaders☆33Updated 5 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆81Updated 8 months ago
- Unity Physics (ECS) samples☆86Updated last year
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Use Unity's timeline to blend material properties☆82Updated 2 years ago