jjacobson / Realtime-SnowLinks
Realtime snow deformation & accumulation in unity 3d
☆73Updated 3 years ago
Alternatives and similar repositories for Realtime-Snow
Users that are interested in Realtime-Snow are comparing it to the libraries listed below
Sorting:
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆40Updated 5 years ago
- LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.☆81Updated 4 years ago
- Tree&Grass System for Unity URP.☆115Updated 2 years ago
- Added support for real-time point light shadows of unity 2020 URP☆51Updated 4 years ago
- ☆54Updated 4 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆67Updated 6 years ago
- 💎 An anime-style crystal shader with Delaunay Triangle in URP.☆105Updated 4 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆53Updated 7 years ago
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆120Updated 2 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆83Updated 2 years ago
- Convert curves to Texture☆39Updated 3 years ago
- Water shader in unity urp.☆74Updated 3 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆71Updated 4 years ago
- Water Shader like Alyx☆34Updated 5 years ago
- A realistic & physically based human skin shader☆28Updated 3 years ago
- ☆45Updated 3 years ago
- Unity-Shader-Superb-Practice☆83Updated 7 years ago
- low polygon water effect working in Unity☆55Updated 6 years ago
- A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only…☆114Updated 5 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 7 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- Simple HD RP project to showcase new Lit master node.☆73Updated 6 years ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆110Updated last year
- a tiny and flexible surface shader solution for Unity URP☆152Updated 5 years ago
- Dynamic skydome for Unity3d☆45Updated 6 years ago
- A stylized sky shader (and material presets) for Unity.☆118Updated 2 years ago
- A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.☆126Updated 6 years ago
- Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene☆102Updated 7 years ago
- Cached Shadow Map Solution for Unity☆83Updated 3 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆38Updated 11 months ago