TheodorKnab / Sand-Shader-Unity-URP-for-MobileLinks
Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1
☆69Updated 3 years ago
Alternatives and similar repositories for Sand-Shader-Unity-URP-for-Mobile
Users that are interested in Sand-Shader-Unity-URP-for-Mobile are comparing it to the libraries listed below
Sorting:
- URP Sea & Clouds & SkyFog☆50Updated last year
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆72Updated last year
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆80Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆91Updated 2 weeks ago
- 🧶 An example of knitwear shader in URP.☆35Updated 3 years ago
- Water caustics shader with triplanar projection, made in Unity for URP☆46Updated 2 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- A collection of URP shaders and render features.☆55Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆57Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Unity URP AtmosphericFog☆78Updated 3 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆78Updated 4 months ago
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆107Updated 2 years ago
- Tree&Grass System for Unity URP.☆115Updated last year
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Custom PBR Shader for Unity URP.☆31Updated last year
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆81Updated 3 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆53Updated 7 years ago
- An implementation of underwater effects that show under the water line.☆71Updated 11 months ago
- Use Unity's timeline to blend material properties☆77Updated 2 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆67Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Dynamic Sky Sphere System☆68Updated 6 years ago
- JellyBody —— shader,vertex replacement☆70Updated 7 years ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆107Updated 3 months ago
- Smooth Normals to Improve backface Outline☆80Updated 2 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago