azixMcAze / Unity-CustomMipMapsLinks
A custom mipmaps texture importer for Unity
☆67Updated last year
Alternatives and similar repositories for Unity-CustomMipMaps
Users that are interested in Unity-CustomMipMaps are comparing it to the libraries listed below
Sorting:
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.☆79Updated 3 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- Unity LightProbe Editor☆71Updated 7 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆39Updated 5 years ago
- UV预览工具☆61Updated 6 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆66Updated 6 years ago
- Convert curves to Texture☆39Updated 2 years ago
- ☆66Updated last year
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆67Updated last year
- ☆41Updated 6 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- ☆53Updated 4 years ago
- Unity Blending PBR Shaders☆74Updated 7 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆53Updated 7 years ago
- 🌐 First-class Mesh debugging tools for Unity☆126Updated 2 years ago
- Added support for real-time point light shadows of unity 2020 URP☆50Updated 4 years ago
- Dynamic skydome for Unity3d☆45Updated 6 years ago
- Final Fantasy 7 Remake - Fur shader in Unity 2019.2.10f1☆76Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆59Updated 3 years ago
- low polygon water effect working in Unity☆54Updated 6 years ago
- Tree&Grass System for Unity URP.☆116Updated last year
- Cached Shadow Map Solution for Unity☆80Updated 3 years ago
- A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only…☆111Updated 5 years ago
- The several demonstration examples of how to customize the rendering pipeline under unity SRP☆39Updated 2 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆111Updated 2 years ago
- A bunch of texture tools for unity☆58Updated 3 years ago