pakfront / URPFogLinks
Testing Post Processed Fog in Unity Universal Render Pipeline
☆102Updated 5 years ago
Alternatives and similar repositories for URPFog
Users that are interested in URPFog are comparing it to the libraries listed below
Sorting:
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- ☆103Updated 4 years ago
- Unity custom handles examples☆107Updated 4 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆82Updated 6 years ago
- ☆79Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆105Updated 3 years ago
- Baking run-time shaders into textures in Unity☆114Updated 6 years ago
- Unity URP AtmosphericFog☆78Updated 3 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆183Updated 2 years ago
- 🌐 First-class Mesh debugging tools for Unity☆125Updated 2 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆98Updated 6 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- ComputeShader implementation trails for Unity☆142Updated 11 months ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- Scripts useful when using LODs and lightmaps☆109Updated 4 years ago
- Simple Unity framework to debug shader code☆118Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- A stylized sky shader (and material presets) for Unity.☆115Updated last year
- Unity ECS based octree.☆153Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Tree&Grass System for Unity URP.☆116Updated last year
- A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.☆124Updated 6 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- A drop-in dynamic resolution script☆146Updated 2 years ago
- Probably the fastest bloom implementation☆47Updated 5 years ago