Xibanya / UnityShaderViewerLinks
Tool for viewing Unity shaders online, with auto-generated links to definitions
☆33Updated 3 years ago
Alternatives and similar repositories for UnityShaderViewer
Users that are interested in UnityShaderViewer are comparing it to the libraries listed below
Sorting:
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆66Updated 6 years ago
- Mesh preview project repo☆39Updated 5 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆34Updated 3 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆53Updated 5 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆68Updated 2 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Utility extensions for Unity standard Gradient class☆50Updated last month
- Based by NvBlast,using Jobs system to improve performance☆60Updated 5 years ago
- Simple Example that uses 3d textures to raymarch volumes☆63Updated 4 years ago
- ☆64Updated 6 years ago
- This is a tool for automatically simplifying shaders generated from Unity's Shader Graph.☆31Updated 3 years ago
- Unity MatCap shader☆44Updated 10 years ago
- billboard imposter baking for Unity☆57Updated 7 years ago
- Optimized blur for Unity using compute shaders☆33Updated 6 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆44Updated 4 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated last year
- Cached Shadow Map Solution for Unity☆83Updated 3 years ago
- Height fog implementation for Unity☆19Updated last year
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆66Updated 7 years ago
- Simple separable Gaussian blur function for URP☆51Updated 4 years ago
- Package distribution template for Unity.☆64Updated 6 years ago
- Unity compute shader sample: Histogram analyzer☆29Updated 3 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 7 years ago
- ☆59Updated 4 years ago