Xibanya / UnityShaderViewerLinks
Tool for viewing Unity shaders online, with auto-generated links to definitions
☆33Updated 2 years ago
Alternatives and similar repositories for UnityShaderViewer
Users that are interested in UnityShaderViewer are comparing it to the libraries listed below
Sorting:
- Mesh preview project repo☆40Updated 5 years ago
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆66Updated 6 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆33Updated 2 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- Cached Shadow Map Solution for Unity☆80Updated 3 years ago
- Simple Example that uses 3d textures to raymarch volumes☆61Updated 3 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Unity compute shader sample: Histogram analyzer☆30Updated 3 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆33Updated 10 months ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Skybox shaders for Unity.☆26Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- ☆63Updated 6 years ago
- billboard imposter baking for Unity☆52Updated 7 years ago
- Texel-Shading (experimental!) inside the Universal Render Pipeline.☆52Updated 2 years ago
- This is a tool for automatically simplifying shaders generated from Unity's Shader Graph.☆30Updated 2 years ago
- Lightweight DoF effect for Unity URP☆97Updated last month
- ☆61Updated 5 years ago
- Height fog implementation for Unity☆18Updated 10 months ago
- Hex tile sampling test (Unity)☆36Updated 3 years ago
- A pre-calculated Portal visibility system for Unity.☆143Updated 6 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆56Updated last year
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆67Updated last year
- ☆54Updated last year
- FXAA Fast Approximate Anti-Aliasing☆34Updated last year
- ☆33Updated 4 years ago