pschraut / UnityTexture3DAtlasImportPipelineLinks
A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.
☆33Updated 9 months ago
Alternatives and similar repositories for UnityTexture3DAtlasImportPipeline
Users that are interested in UnityTexture3DAtlasImportPipeline are comparing it to the libraries listed below
Sorting:
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- Layered Skybox using domes for Unity/ASE☆11Updated 5 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 4 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆18Updated 6 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆36Updated 3 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 5 years ago
- A noise generator editor extension for Unity. This extension can generate layered perlin, simplex, and cellular noise fields with composi…☆16Updated 6 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated 2 years ago
- ☆21Updated 4 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- Bake skinned mesh animations to 2D textures☆53Updated 3 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆42Updated 6 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆33Updated 2 years ago
- ☆21Updated 4 years ago
- ☆21Updated 5 years ago
- Height fog implementation for Unity☆18Updated 9 months ago
- Stylized Procedural Skybox for Amplify Shader Editor☆20Updated 6 years ago
- ☆33Updated 4 years ago
- PivotPainter tools and shaders for unity☆28Updated 2 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆51Updated 8 months ago
- ☆22Updated 7 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago