pschraut / UnityTexture3DAtlasImportPipeline
A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.
☆32Updated 4 months ago
Alternatives and similar repositories for UnityTexture3DAtlasImportPipeline:
Users that are interested in UnityTexture3DAtlasImportPipeline are comparing it to the libraries listed below
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆18Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- ☆20Updated 3 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Keyframe Reducer in Unity☆29Updated 5 months ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆31Updated 2 years ago
- Layered Skybox using domes for Unity/ASE☆11Updated 4 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.☆21Updated last year
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- Ambient lighting probe sampling☆43Updated 4 years ago
- Skybox shaders for Unity.☆26Updated 5 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15Updated 5 years ago
- Snow Track Shader☆20Updated 4 years ago
- ☆21Updated 5 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆35Updated last week
- A realistic & physically based human skin shader☆26Updated 2 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆40Updated 6 years ago
- ☆32Updated 3 years ago