pschraut / UnityTexture3DAtlasImportPipelineLinks
A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.
☆32Updated 7 months ago
Alternatives and similar repositories for UnityTexture3DAtlasImportPipeline
Users that are interested in UnityTexture3DAtlasImportPipeline are comparing it to the libraries listed below
Sorting:
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- ☆21Updated 4 years ago
- PivotPainter tools and shaders for unity☆25Updated 2 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- Pack any color data into texture channels.☆25Updated last year
- Layered Skybox using domes for Unity/ASE☆11Updated 5 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- ☆22Updated 6 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- ☆17Updated 3 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 2 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 4 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- ☆33Updated 4 years ago
- This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.☆26Updated 8 months ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆24Updated 7 months ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- An example of mesh deformation in Unity☆30Updated 3 years ago